about summary refs log tree commit diff
path: root/datasrc
diff options
context:
space:
mode:
authorOlle Rosenquist <phobos99@gmail.com>2007-07-21 19:25:10 +0000
committerOlle Rosenquist <phobos99@gmail.com>2007-07-21 19:25:10 +0000
commit15f4eda1239d7e4f5b4e6992dcfe0dddb525a26d (patch)
tree536833e6dc9b7952ace6ba01ea42d49ba7921bd9 /datasrc
parent5423ba10051ae7ee96c3273276286acc54b51660 (diff)
downloadzcatch-15f4eda1239d7e4f5b4e6992dcfe0dddb525a26d.tar.gz
zcatch-15f4eda1239d7e4f5b4e6992dcfe0dddb525a26d.zip
Updated stuff
Diffstat (limited to 'datasrc')
-rw-r--r--datasrc/client.dts12
-rw-r--r--datasrc/server.dts19
-rw-r--r--datasrc/teewars.ds154
3 files changed, 179 insertions, 6 deletions
diff --git a/datasrc/client.dts b/datasrc/client.dts
index bb8e157a..bf65429e 100644
--- a/datasrc/client.dts
+++ b/datasrc/client.dts
@@ -36,12 +36,24 @@ struct particleinfo {
 	int lifemod = life@1
 }
 
+struct spriteptr {
+	ptr:sprite psprite = @0
+}
+
 struct weapon {
 	ptr:sprite sprite_body = sprite_body@1
 	ptr:sprite sprite_cursor = sprite_cursor@1
 	ptr:sprite sprite_proj = sprite_proj@1
+	array:spriteptr sprite_muzzle = sprite_muzzles.*
+	
+	int nummuzzlesprites = nummuzzlesprites@1
 	int recoil = recoil@1
 	int visual_size = visual_size@1
+	int muzzleduration = muzzleduration@1
+	float offsetx = offsetx@1
+	float offsety = offsety@1
+	float muzzleoffsetx = muzzleoffsetx@1
+	float muzzleoffsety = muzzleoffsety@1
 }
 
 struct keyframe {
diff --git a/datasrc/server.dts b/datasrc/server.dts
index 41277b60..3631336f 100644
--- a/datasrc/server.dts
+++ b/datasrc/server.dts
@@ -1,5 +1,24 @@
+struct weapon {
+	int firedelay = firedelay@1
+	int meleedamage = meleedamage@1
+	int meleereach = meleereach@1
+	int ammoregentime = ammoregentime@1
+	int maxammo = maxammo@1
+	int duration = duration@1
+	int movetime = movetime@1
+	int velocity = velocity@1
+}
+
+struct playerstats {
+	int maxhealth = maxhealth@1
+	int maxarmor = maxarmor@1
+}
+
 struct data_container {
+	array:weapon weapons = weapons.*
+	array:playerstats playerinfo = playerstats.*
 }
 
 const array:int sound = sounds.*
 const array:int weapon = weapons.*
+const array:int gametype = playerstats.*
\ No newline at end of file
diff --git a/datasrc/teewars.ds b/datasrc/teewars.ds
index 8c6deb12..503f2577 100644
--- a/datasrc/teewars.ds
+++ b/datasrc/teewars.ds
@@ -197,56 +197,179 @@ particles {
 	}
 }
 
+playerstats {
+	dm {
+		maxhealth 10
+		maxarmor 10
+	}
+	tdm {
+		maxhealth 10
+		maxarmor 10
+	}
+}
+
+modifiers {
+	ninja {
+		sprite_body sprites.weapons.weapon_ninja_body
+		sprite_cursor sprites.weapons.weapon_ninja_cursor
+
+		movetime 200
+	}
+}
 
 weapons {
 	gun {
 		sprite_body sprites.weapons.weapon_gun_body
 		sprite_cursor sprites.weapons.weapon_gun_cursor
 		sprite_proj sprites.weapons.weapon_gun_proj
+		sprite_muzzles {
+			sprites.weapons.weapon_gun_muzzle1
+			sprites.weapons.weapon_gun_muzzle2
+			sprites.weapons.weapon_gun_muzzle3
+		}
 
+		nummuzzlesprites 3
+		muzzleoffsetx 50.0
+		muzzleoffsety 6.0
+		maxammo 5
 		recoil 10
-		reloadtime 100
+		firedelay 100
+		muzzleduration 5
 		visual_size 64
+		offsetx 32.0
+		offsety 4.0
+		meleedamage 0
+		meleereach 0
+		ammoregentime 1000
+		duration -1
+		movetime 0
+		velocity 0
 	}
 	
 	rocket {
 		sprite_body sprites.weapons.weapon_rocket_body
 		sprite_cursor sprites.weapons.weapon_rocket_cursor
 		sprite_proj sprites.weapons.weapon_rocket_proj
+		sprite_muzzles {
+		}
 		
+		nummuzzlesprites 0
+		muzzleoffsetx 0.0
+		muzzleoffsety 0.0
+		maxammo 10
 		recoil 10
-		reloadtime 600
+		firedelay 600
+		muzzleduration 0
 		visual_size 96
+		offsetx 24.0
+		offsety -2.0
+		meleedamage 0
+		meleereach 0
+		ammoregentime 0
+		duration -1
+		movetime 0
+		velocity 0
 	}
 	
 	shotgun {
 		sprite_body sprites.weapons.weapon_shotgun_body
 		sprite_cursor sprites.weapons.weapon_shotgun_cursor
 		sprite_proj sprites.weapons.weapon_shotgun_proj
+		sprite_muzzles {
+			sprites.weapons.weapon_shotgun_muzzle1
+			sprites.weapons.weapon_shotgun_muzzle2
+			sprites.weapons.weapon_shotgun_muzzle3
+		}
 		
+		nummuzzlesprites 3
+		muzzleoffsetx 70.0
+		muzzleoffsety 6.0
+		maxammo 10
 		recoil 10
-		reloadtime 800
+		firedelay 800
+		muzzleduration 5
 		visual_size 96
+		offsetx 24.0
+		offsety -2.0
+		meleedamage 0
+		meleereach 0
+		ammoregentime 0
+		duration -1
+		movetime 0
+		velocity 0
 	}
 	
 	hammer {
 		sprite_body sprites.weapons.weapon_hammer_body
 		sprite_cursor sprites.weapons.weapon_hammer_cursor
 		sprite_proj sprites.weapons.weapon_hammer_proj
+		sprite_muzzles {
+		}
 		
+		nummuzzlesprites 0
+		muzzleoffsetx 0.0
+		muzzleoffsety 0.0
+		maxammo 10
 		recoil 10
-		reloadtime 100
+		firedelay 300
+		muzzleduration 0
 		visual_size 96
+		offsetx 4.0
+		offsety -20.0
+		meleedamage 1
+		meleereach 25
+		ammoregentime 0
+		duration -1
+		movetime 0
+		velocity 0
 	}
-	
 	rocket_backpack {
 		sprite_body sprites.weapons.weapon_hammer_body
 		sprite_cursor sprites.weapons.weapon_hammer_cursor
 		sprite_proj sprites.weapons.weapon_hammer_proj
+		sprite_muzzles {
+		}
 		
+		nummuzzlesprites 0
+		muzzleoffsetx 0.0
+		muzzleoffsety 0.0
+		maxammo 10
 		recoil 10
-		reloadtime 100
+		firedelay 100
+		muzzleduration 0
 		visual_size 64
+		offsetx 4.0
+		offsety -20.0
+		meleedamage 1
+		meleereach 25
+		ammoregentime 0
+		duration -1
+		movetime 0
+		velocity 0
+	}
+	ninja {
+		sprite_body sprites.weapons.weapon_ninja_body
+		sprite_cursor sprites.weapons.weapon_ninja_cursor
+		sprite_proj sprites.weapons.weapon_ninja_proj
+		sprite_muzzles {
+		}
+		
+		nummuzzlesprites 0
+		muzzleoffsetx 0.0
+		muzzleoffsety 0.0
+		maxammo 0
+		recoil 0
+		firedelay 1000
+		muzzleduration 0
+		visual_size 96
+		offsetx 0.0
+		offsety 0.0
+		meleedamage 1
+		meleereach 0
+		ammoregentime 0
+		duration 15000
+		movetime 200
+		velocity 50
 	}
 }
 	
@@ -422,6 +545,25 @@ animations {
 			1.0 0 0 -0.10
 		}
 	}	
+	ninja_swing {
+		body {
+		}
+		
+		front_foot {
+		}
+	
+		back_foot {
+		}
+		
+		attach {
+			0.0 0 0 -0.25
+			0.1 0 0 -0.05
+			0.15 0 0 0.35
+			0.42 0 0 0.4
+			0.5 0 0 0.35
+			1.0 0 0 -0.25
+		}
+	}	
 }
 
 gui {