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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-30 09:51:25 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-03-30 09:51:25 +0000 |
| commit | e9da47d20ec8b46ebc896c5a804a01b7bdfe99c5 (patch) | |
| tree | 7af2c874eb768c381b421cc7ebb2c8d55b78c749 | |
| parent | fd0f68a12ce4689ed848f4e6ac22f23bef556676 (diff) | |
| download | zcatch-e9da47d20ec8b46ebc896c5a804a01b7bdfe99c5.tar.gz zcatch-e9da47d20ec8b46ebc896c5a804a01b7bdfe99c5.zip | |
fixed loading text issue. tweaked some colors
| -rw-r--r-- | src/game/client/gc_menu.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/game/client/gc_menu.cpp b/src/game/client/gc_menu.cpp index 083cbcbf..b7dd8b4c 100644 --- a/src/game/client/gc_menu.cpp +++ b/src/game/client/gc_menu.cpp @@ -612,14 +612,19 @@ void render_loading(float percent) draw_round_rect(x, y, w, h, 40.0f); gfx_quads_end(); + const char *caption = "Loading"; tw = gfx_text_width(0, 48.0f, caption, -1); RECT r; - r.x = x+w/2; + r.x = x; r.y = y+20; + r.w = w; + r.h = h; ui_do_label(&r, caption, 48.0f, 0, -1); + DEBUG_trigger = 0; + gfx_texture_set(-1); gfx_quads_begin(); gfx_setcolor(1,1,1,0.75f); @@ -871,7 +876,7 @@ static void menu2_render_serverbrowser(RECT main_view) if(s) { gfx_text_ex(&cursor, item->name, (int)(s-item->name)); - gfx_text_color(1,0.4f,0.4f,1); + gfx_text_color(0.4f,0.4f,1.0f,1); gfx_text_ex(&cursor, s, strlen(config.b_filter_string)); gfx_text_color(1,1,1,1); gfx_text_ex(&cursor, s+strlen(config.b_filter_string), -1); @@ -888,7 +893,7 @@ static void menu2_render_serverbrowser(RECT main_view) { str_format(temp, sizeof(temp), "%i/%i", item->num_players, item->max_players); if(config.b_filter_string[0] && (item->quicksearch_hit&BROWSEQUICK_PLAYERNAME)) - gfx_text_color(1,0.4f,0.4f,1); + gfx_text_color(0.4f,0.4f,1.0f,1); ui_do_label(&button, temp, 12.0f, 1); gfx_text_color(1,1,1,1); } @@ -1028,7 +1033,7 @@ static void menu2_render_serverbrowser(RECT main_view) if(s) { gfx_text_ex(&cursor, name, (int)(s-name)); - gfx_text_color(1,0.4f,0.4f,1); + gfx_text_color(0.4f,0.4f,1,1); gfx_text_ex(&cursor, s, strlen(config.b_filter_string)); gfx_text_color(1,1,1,1); gfx_text_ex(&cursor, s+strlen(config.b_filter_string), -1); |