diff options
| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-09-04 18:25:12 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-09-04 18:25:12 +0000 |
| commit | bcabb31780d4b61cd33e5ea65487523db3dec450 (patch) | |
| tree | 8b93fc5089f642504319a78dc83fd4740caff0f1 | |
| parent | 8d99a3d3c9c4142955bdc7ec994dce61b4eb8d15 (diff) | |
| download | zcatch-bcabb31780d4b61cd33e5ea65487523db3dec450.tar.gz zcatch-bcabb31780d4b61cd33e5ea65487523db3dec450.zip | |
new browser layout. work not done, but started
| -rw-r--r-- | src/game/client/components/menus_browser.cpp | 421 |
1 files changed, 257 insertions, 164 deletions
diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 0d1effb8..d6a92864 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -22,30 +22,47 @@ void MENUS::render_serverbrowser(RECT main_view) RECT view; ui_margin(&main_view, 10.0f, &view); + /* + +--headers--------+ + + | | + | | | | + | | | | + | | | | + | | | | + | | | | + +--status---------+ + + */ + + RECT headers; - RECT filters; + //RECT filters; RECT status; + RECT status_toolbar; RECT toolbox; - RECT server_details; - RECT server_scoreboard; + RECT button_box; + //RECT server_details; + //RECT server_scoreboard; //ui_hsplit_t(&view, 20.0f, &status, &view); - ui_hsplit_b(&view, 110.0f, &view, &filters); + //ui_hsplit_b(&view, 110.0f, &view, &filters); - // split off a piece for details and scoreboard - ui_vsplit_r(&view, 200.0f, &view, &server_details); + // split off a piece for filters, details and scoreboard + ui_vsplit_r(&view, 200.0f, &view, &toolbox); + ui_hsplit_b(&toolbox, 120.0f, &toolbox, &button_box); // server list ui_hsplit_t(&view, 16.0f, &headers, &view); //ui_hsplit_b(&view, 110.0f, &view, &filters); - ui_hsplit_b(&view, 5.0f, &view, 0); + //ui_hsplit_b(&view, 5.0f, &view, 0); + ui_hsplit_b(&view, 30.0f, &view, &status_toolbar); ui_hsplit_b(&view, 20.0f, &view, &status); //ui_vsplit_r(&filters, 300.0f, &filters, &toolbox); //ui_vsplit_r(&filters, 150.0f, &filters, 0); - ui_vsplit_mid(&filters, &filters, &toolbox); - ui_vsplit_r(&filters, 50.0f, &filters, 0); + //ui_vsplit_mid(&filters, &filters, &toolbox); + //ui_vsplit_r(&filters, 50.0f, &filters, 0); // split of the scrollbar ui_draw_rect(&headers, vec4(1,1,1,0.25f), CORNER_T, 5.0f); @@ -330,196 +347,230 @@ void MENUS::render_serverbrowser(RECT main_view) } SERVER_INFO *selected_server = client_serverbrowse_sorted_get(selected_index); - RECT server_header; - - ui_vsplit_l(&server_details, 10.0f, 0x0, &server_details); + //RECT server_header; + + static int toolbox_page = 0; + + ui_vsplit_l(&toolbox, 5.0f, 0, &toolbox); - // split off a piece to use for scoreboard - ui_hsplit_t(&server_details, 140.0f, &server_details, &server_scoreboard); - ui_hsplit_b(&server_details, 10.0f, &server_details, 0x0); + // do tabbar + { + RECT tab_bar; + RECT tabbutton0, tabbutton1; + ui_hsplit_t(&toolbox, 30, &tab_bar, &toolbox); + + ui_vsplit_mid(&tab_bar, &tabbutton0, &tabbutton1); + ui_vsplit_r(&tabbutton0, 5.0f, &tabbutton0, 0); + ui_vsplit_l(&tabbutton1, 5.0f, 0, &tabbutton1); + + + static int filters_tab = 0; + if (ui_do_button(&filters_tab, "Filter", toolbox_page==0, &tabbutton0, ui_draw_menu_tab_button, 0)) + toolbox_page = 0; + + static int info_tab = 0; + if (ui_do_button(&info_tab, "Info", toolbox_page==1, &tabbutton1, ui_draw_menu_tab_button, 0)) + toolbox_page = 1; + } - // server details - const float font_size = 12.0f; - ui_hsplit_t(&server_details, 20.0f, &server_header, &server_details); - ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f); - ui_draw_rect(&server_details, vec4(0,0,0,0.15f), CORNER_B, 4.0f); - ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header); - ui_do_label(&server_header, "Server Details: ", font_size+2.0f, -1); + ui_draw_rect(&toolbox, vec4(0,0,0,0.15f), 0, 0); + + ui_hsplit_t(&toolbox, 5.0f, 0, &toolbox); + + if(toolbox_page == 0) + { + // filters + RECT button; - ui_vsplit_l(&server_details, 5.0f, 0x0, &server_details); + ui_hsplit_t(&toolbox, 5.0f, 0, &toolbox); + ui_vsplit_l(&toolbox, 5.0f, 0, &toolbox); + ui_vsplit_r(&toolbox, 5.0f, &toolbox, 0); + ui_hsplit_b(&toolbox, 5.0f, &toolbox, 0); - ui_margin(&server_details, 3.0f, &server_details); + // render filters + ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox); + if (ui_do_button(&config.b_filter_empty, "Has people playing", config.b_filter_empty, &button, ui_draw_checkbox, 0)) + config.b_filter_empty ^= 1; - if (selected_server) - { - RECT row; - static const char *labels[] = { "Version:", "Game Type:", "Progression:", "Ping:" }; + ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox); + if (ui_do_button(&config.b_filter_full, "Server not full", config.b_filter_full, &button, ui_draw_checkbox, 0)) + config.b_filter_full ^= 1; - RECT left_column; - RECT right_column; + ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox); + if (ui_do_button(&config.b_filter_pw, "No password", config.b_filter_pw, &button, ui_draw_checkbox, 0)) + config.b_filter_pw ^= 1; - // - { - RECT button; - ui_hsplit_b(&server_details, 20.0f, &server_details, &button); - static int add_fav_button = 0; - if (ui_do_button(&add_fav_button, "Favorite", selected_server->favorite, &button, ui_draw_checkbox, 0)) - { - if(selected_server->favorite) - client_serverbrowse_removefavorite(selected_server->netaddr); - else - client_serverbrowse_addfavorite(selected_server->netaddr); - } - } - //ui_do_label(&row, temp, font_size, -1); + ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox); + if (ui_do_button((char *)&config.b_filter_compatversion, "Compatible Version", config.b_filter_compatversion, &button, ui_draw_checkbox, 0)) + config.b_filter_compatversion ^= 1; - ui_vsplit_l(&server_details, 5.0f, 0x0, &server_details); - ui_vsplit_l(&server_details, 80.0f, &left_column, &right_column); + ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox); + ui_do_label(&button, "Game types: ", 14.0f, -1); + ui_vsplit_l(&button, 95.0f, 0, &button); + ui_margin(&button, 1.0f, &button); + ui_do_edit_box(&config.b_filter_gametype, &button, config.b_filter_gametype, sizeof(config.b_filter_gametype), 14.0f); + + ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox); + ui_do_label(&button, "Quick search: ", 14.0f, -1); + ui_vsplit_l(&button, 95.0f, 0, &button); + ui_margin(&button, 1.0f, &button); + ui_do_edit_box(&config.b_filter_string, &button, config.b_filter_string, sizeof(config.b_filter_string), 14.0f); - for (int i = 0; i < 4; i++) { - ui_hsplit_t(&left_column, 15.0f, &row, &left_column); - ui_do_label(&row, labels[i], font_size, -1); + ui_hsplit_t(&toolbox, 20.0f, &button, &toolbox); + RECT editbox; + ui_vsplit_l(&button, 40.0f, &editbox, &button); + ui_vsplit_l(&button, 5.0f, &button, &button); + + char buf[8]; + str_format(buf, sizeof(buf), "%d", config.b_filter_ping); + ui_do_edit_box(&config.b_filter_ping, &editbox, buf, sizeof(buf), 14.0f); + config.b_filter_ping = atoi(buf); + + ui_do_label(&button, "Maximum ping", 14.0f, -1); } + + //ui_vsplit_r(&buttons, 30.0f, &buttons, &button); + ui_hsplit_b(&toolbox, 25.0f, &toolbox, &button); + static int clear_button = 0; + if(ui_do_button(&clear_button, "Reset Filter", 0, &button, ui_draw_menu_button, 0)) + { + config.b_filter_full = 0; + config.b_filter_empty = 0; + config.b_filter_pw = 0; + config.b_filter_ping = 999; + config.b_filter_gametype[0] = 0; + config.b_filter_compatversion = 1; + config.b_filter_string[0] = 0; + } + } + else if(toolbox_page == 1) + { + RECT server_details = toolbox; + RECT server_scoreboard, server_header; + + //ui_vsplit_l(&server_details, 10.0f, 0x0, &server_details); - ui_hsplit_t(&right_column, 15.0f, &row, &right_column); - ui_do_label(&row, selected_server->version, font_size, -1); - - ui_hsplit_t(&right_column, 15.0f, &row, &right_column); - ui_do_label(&row, selected_server->gametype, font_size, -1); - - char temp[16]; - - if(selected_server->progression < 0) - str_format(temp, sizeof(temp), "N/A"); - else - str_format(temp, sizeof(temp), "%d%%", selected_server->progression); - ui_hsplit_t(&right_column, 15.0f, &row, &right_column); - ui_do_label(&row, temp, font_size, -1); - - str_format(temp, sizeof(temp), "%d", selected_server->latency); - ui_hsplit_t(&right_column, 15.0f, &row, &right_column); - ui_do_label(&row, temp, font_size, -1); + // split off a piece to use for scoreboard + ui_hsplit_t(&server_details, 140.0f, &server_details, &server_scoreboard); + ui_hsplit_b(&server_details, 10.0f, &server_details, 0x0); - } - - // server scoreboard - ui_hsplit_b(&server_scoreboard, 10.0f, &server_scoreboard, 0x0); - ui_hsplit_t(&server_scoreboard, 20.0f, &server_header, &server_scoreboard); - ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f); - ui_draw_rect(&server_scoreboard, vec4(0,0,0,0.15f), CORNER_B, 4.0f); - ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header); - ui_do_label(&server_header, "Scoreboard: ", font_size+2.0f, -1); + // server details + const float font_size = 12.0f; + ui_hsplit_t(&server_details, 20.0f, &server_header, &server_details); + ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f); + ui_draw_rect(&server_details, vec4(0,0,0,0.15f), CORNER_B, 4.0f); + ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header); + ui_do_label(&server_header, "Server Details: ", font_size+2.0f, -1); - ui_vsplit_l(&server_scoreboard, 5.0f, 0x0, &server_scoreboard); + ui_vsplit_l(&server_details, 5.0f, 0x0, &server_details); - ui_margin(&server_scoreboard, 3.0f, &server_scoreboard); + ui_margin(&server_details, 3.0f, &server_details); - if (selected_server) - { - for (int i = 0; i < selected_server->num_players; i++) + if (selected_server) { RECT row; - char temp[16]; - ui_hsplit_t(&server_scoreboard, 16.0f, &row, &server_scoreboard); + static const char *labels[] = { "Version:", "Game Type:", "Progression:", "Ping:" }; - str_format(temp, sizeof(temp), "%d", selected_server->players[i].score); - ui_do_label(&row, temp, font_size, -1); + RECT left_column; + RECT right_column; - ui_vsplit_l(&row, 25.0f, 0x0, &row); - - TEXT_CURSOR cursor; - gfx_text_set_cursor(&cursor, row.x, row.y, 12.0f, TEXTFLAG_RENDER); - - const char *name = selected_server->players[i].name; - if(config.b_filter_string[0]) + // { - // highlight the parts that matches - const char *s = str_find_nocase(name, config.b_filter_string); - if(s) + RECT button; + ui_hsplit_b(&server_details, 20.0f, &server_details, &button); + static int add_fav_button = 0; + if (ui_do_button(&add_fav_button, "Favorite", selected_server->favorite, &button, ui_draw_checkbox, 0)) { - gfx_text_ex(&cursor, name, (int)(s-name)); - gfx_text_color(0.4f,0.4f,1,1); - gfx_text_ex(&cursor, s, strlen(config.b_filter_string)); - gfx_text_color(1,1,1,1); - gfx_text_ex(&cursor, s+strlen(config.b_filter_string), -1); + if(selected_server->favorite) + client_serverbrowse_removefavorite(selected_server->netaddr); + else + client_serverbrowse_addfavorite(selected_server->netaddr); } - else - gfx_text_ex(&cursor, name, -1); } - else - gfx_text_ex(&cursor, name, -1); - - /*ui_do_label(&row, selected_server->player_names[i], font_size, -1);*/ - } - } - - RECT button; - RECT types; - ui_hsplit_t(&filters, 20.0f, &button, &filters); - ui_do_label(&button, "Quick search: ", 14.0f, -1); - ui_vsplit_l(&button, 95.0f, 0, &button); - ui_margin(&button, 1.0f, &button); - ui_do_edit_box(&config.b_filter_string, &button, config.b_filter_string, sizeof(config.b_filter_string), 14.0f); - + //ui_do_label(&row, temp, font_size, -1); - ui_hsplit_t(&filters, 20.0f, &button, &filters); - ui_do_label(&button, "Game types: ", 14.0f, -1); - ui_vsplit_l(&button, 95.0f, 0, &button); - ui_margin(&button, 1.0f, &button); - ui_do_edit_box(&config.b_filter_gametype, &button, config.b_filter_gametype, sizeof(config.b_filter_gametype), 14.0f); + ui_vsplit_l(&server_details, 5.0f, 0x0, &server_details); + ui_vsplit_l(&server_details, 80.0f, &left_column, &right_column); - ui_vsplit_l(&filters, 180.0f, &filters, &types); - - // render filters - ui_hsplit_t(&filters, 20.0f, &button, &filters); - if (ui_do_button(&config.b_filter_empty, "Has people playing", config.b_filter_empty, &button, ui_draw_checkbox, 0)) - config.b_filter_empty ^= 1; + for (int i = 0; i < 4; i++) + { + ui_hsplit_t(&left_column, 15.0f, &row, &left_column); + ui_do_label(&row, labels[i], font_size, -1); + } - ui_hsplit_t(&filters, 20.0f, &button, &filters); - if (ui_do_button(&config.b_filter_full, "Server not full", config.b_filter_full, &button, ui_draw_checkbox, 0)) - config.b_filter_full ^= 1; + ui_hsplit_t(&right_column, 15.0f, &row, &right_column); + ui_do_label(&row, selected_server->version, font_size, -1); - ui_hsplit_t(&filters, 20.0f, &button, &filters); - if (ui_do_button(&config.b_filter_pw, "No password", config.b_filter_pw, &button, ui_draw_checkbox, 0)) - config.b_filter_pw ^= 1; + ui_hsplit_t(&right_column, 15.0f, &row, &right_column); + ui_do_label(&row, selected_server->gametype, font_size, -1); - // game types - /* - ui_hsplit_t(&types, 20.0f, &button, &types); - if (ui_do_button(&config.b_filter_gametype, "DM", config.b_filter_gametype&(1<<GAME_TYPE_DM), &button, ui_draw_checkbox, 0)) - config.b_filter_gametype ^= (1<<GAME_TYPE_DM); + char temp[16]; - ui_hsplit_t(&types, 20.0f, &button, &types); - if (ui_do_button((char *)&config.b_filter_gametype + 1, "TDM", config.b_filter_gametype&(1<<GAME_TYPE_TDM), &button, ui_draw_checkbox, 0)) - config.b_filter_gametype ^= (1<<GAME_TYPE_TDM); + if(selected_server->progression < 0) + str_format(temp, sizeof(temp), "N/A"); + else + str_format(temp, sizeof(temp), "%d%%", selected_server->progression); + ui_hsplit_t(&right_column, 15.0f, &row, &right_column); + ui_do_label(&row, temp, font_size, -1); - ui_hsplit_t(&types, 20.0f, &button, &types); - if (ui_do_button((char *)&config.b_filter_gametype + 2, "CTF", config.b_filter_gametype&(1<<GAME_TYPE_CTF), &button, ui_draw_checkbox, 0)) - config.b_filter_gametype ^= (1<<GAME_TYPE_CTF); - */ + str_format(temp, sizeof(temp), "%d", selected_server->latency); + ui_hsplit_t(&right_column, 15.0f, &row, &right_column); + ui_do_label(&row, temp, font_size, -1); - // ping - ui_hsplit_t(&types, 20.0f, &button, &types); - if (ui_do_button((char *)&config.b_filter_compatversion, "Compatible Version", config.b_filter_compatversion, &button, ui_draw_checkbox, 0)) - config.b_filter_compatversion ^= 1; - - ui_hsplit_t(&types, 2.0f, &button, &types); - ui_hsplit_t(&types, 20.0f, &button, &types); - - { - RECT editbox; - ui_vsplit_l(&button, 40.0f, &editbox, &button); - ui_vsplit_l(&button, 5.0f, &button, &button); + } - char buf[8]; - str_format(buf, sizeof(buf), "%d", config.b_filter_ping); - ui_do_edit_box(&config.b_filter_ping, &editbox, buf, sizeof(buf), 14.0f); - config.b_filter_ping = atoi(buf); + // server scoreboard - ui_do_label(&button, "Maximum ping", 14.0f, -1); - } + ui_hsplit_b(&server_scoreboard, 10.0f, &server_scoreboard, 0x0); + ui_hsplit_t(&server_scoreboard, 20.0f, &server_header, &server_scoreboard); + ui_draw_rect(&server_header, vec4(1,1,1,0.25f), CORNER_T, 4.0f); + ui_draw_rect(&server_scoreboard, vec4(0,0,0,0.15f), CORNER_B, 4.0f); + ui_vsplit_l(&server_header, 8.0f, 0x0, &server_header); + ui_do_label(&server_header, "Scoreboard: ", font_size+2.0f, -1); + ui_vsplit_l(&server_scoreboard, 5.0f, 0x0, &server_scoreboard); + + ui_margin(&server_scoreboard, 3.0f, &server_scoreboard); + + if (selected_server) + { + for (int i = 0; i < selected_server->num_players; i++) + { + RECT row; + char temp[16]; + ui_hsplit_t(&server_scoreboard, 16.0f, &row, &server_scoreboard); + + str_format(temp, sizeof(temp), "%d", selected_server->players[i].score); + ui_do_label(&row, temp, font_size, -1); + + ui_vsplit_l(&row, 25.0f, 0x0, &row); + + TEXT_CURSOR cursor; + gfx_text_set_cursor(&cursor, row.x, row.y, 12.0f, TEXTFLAG_RENDER); + + const char *name = selected_server->players[i].name; + if(config.b_filter_string[0]) + { + // highlight the parts that matches + const char *s = str_find_nocase(name, config.b_filter_string); + if(s) + { + gfx_text_ex(&cursor, name, (int)(s-name)); + gfx_text_color(0.4f,0.4f,1,1); + gfx_text_ex(&cursor, s, strlen(config.b_filter_string)); + gfx_text_color(1,1,1,1); + gfx_text_ex(&cursor, s+strlen(config.b_filter_string), -1); + } + else + gfx_text_ex(&cursor, name, -1); + } + else + gfx_text_ex(&cursor, name, -1); + + } + } + } // render status ui_draw_rect(&status, vec4(1,1,1,0.25f), CORNER_B, 5.0f); @@ -528,7 +579,49 @@ void MENUS::render_serverbrowser(RECT main_view) str_format(buf, sizeof(buf), "%d of %d servers, %d players", client_serverbrowse_sorted_num(), client_serverbrowse_num(), num_players); ui_do_label(&status, buf, 14.0f, -1); + + { + ui_hsplit_t(&status_toolbar, 5.0f, 0, &status_toolbar); + + RECT button; + //ui_vsplit_r(&buttons, 20.0f, &buttons, &button); + ui_vsplit_r(&status_toolbar, 100.0f, &status_toolbar, &button); + ui_vmargin(&button, 2.0f, &button); + static int refresh_button = 0; + if(ui_do_button(&refresh_button, "Refresh", 0, &button, ui_draw_menu_button, 0)) + { + if(config.ui_page == PAGE_INTERNET) + client_serverbrowse_refresh(0); + else if(config.ui_page == PAGE_LAN) + client_serverbrowse_refresh(1); + } + + ui_do_label(&status_toolbar, "new version.. LOLZ!!", 14.0f, -1); + } + + { + + ui_vsplit_l(&button_box, 5.0f, 0, &button_box); + ui_vsplit_r(&button_box, 5.0f, &button_box, 0); + + RECT button; + ui_hsplit_b(&button_box, 25.0f, &button_box, &button); + ui_vsplit_r(&button, 120.0f, 0, &button); + ui_vmargin(&button, 2.0f, &button); + //ui_vmargin(&button, 2.0f, &button); + static int join_button = 0; + if(ui_do_button(&join_button, "Connect", 0, &button, ui_draw_menu_button, 0)) + client_connect(config.ui_server_address); + + ui_hsplit_b(&button_box, 5.0f, &button_box, &button); + ui_hsplit_b(&button_box, 20.0f, &button_box, &button); + ui_do_edit_box(&config.ui_server_address, &button, config.ui_server_address, sizeof(config.ui_server_address), 14.0f); + ui_hsplit_b(&button_box, 20.0f, &button_box, &button); + ui_do_label(&button, "Host address:", 14.0f, -1); + } + // render toolbox + if(0) { RECT buttons, button; ui_hsplit_b(&toolbox, 25.0f, &toolbox, &buttons); |