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| author | Adam Jaworski <savander.pl@gmail.com> | 2015-08-15 00:00:58 +0200 |
|---|---|---|
| committer | Adam Jaworski <savander.pl@gmail.com> | 2015-08-15 00:00:58 +0200 |
| commit | a63534b1d4df293c2f0e5d31500b53438aca7f7a (patch) | |
| tree | e15343ae95d71b61c35cd65bc5e1d2be8e30de47 | |
| parent | 6c6175931eebb63202abb012cf53fbd9211e0c51 (diff) | |
| download | zcatch-a63534b1d4df293c2f0e5d31500b53438aca7f7a.tar.gz zcatch-a63534b1d4df293c2f0e5d31500b53438aca7f7a.zip | |
IF DEFINED(CONf_SQL) fixed.
| -rw-r--r-- | .gitignore | 3 | ||||
| -rw-r--r-- | src/game/server/gamecontext.cpp | 6 | ||||
| -rw-r--r-- | src/game/server/gamemodes/zcatch.h | 3 |
3 files changed, 10 insertions, 2 deletions
diff --git a/.gitignore b/.gitignore index c57c1dfb..849a7459 100644 --- a/.gitignore +++ b/.gitignore @@ -27,4 +27,5 @@ config.cfg .cproject banmaster* - +.settings/* +.settings diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 0c564928..e28b944d 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -878,7 +878,11 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) str_format(aBuf, sizeof(aBuf), "If there are less than %d players, the round does not end and all players are released instead.", g_Config.m_SvLastStandingPlayers); SendChatTarget(ClientID, aBuf); } +#if defined(CONF_SQL) SendChatTarget(ClientID, "Commands list: top5, rank, help, victims, kills, w, whisper, c, converse"); +#else + SendChatTarget(ClientID, "Commands list: help, victims, kills, w, whisper, c, converse"); +#endif } #if defined(CONF_SQL) @@ -909,8 +913,10 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) #endif else if(!str_comp_nocase("help", pMsg->m_pMessage + 1)) { +#if defined(CONF_SQL) SendChatTarget(ClientID, "/rank <name> or /rank - show position in ranking."); SendChatTarget(ClientID, "/top5 or /top5 <number> - Top5 winners on server."); +#endif SendChatTarget(ClientID, "/victims - who is waiting for your death"); SendChatTarget(ClientID, "/kills - list of players you killed"); SendChatTarget(ClientID, "/whisper <name> <msg>"); diff --git a/src/game/server/gamemodes/zcatch.h b/src/game/server/gamemodes/zcatch.h index 1952614c..214da3f0 100644 --- a/src/game/server/gamemodes/zcatch.h +++ b/src/game/server/gamemodes/zcatch.h @@ -6,8 +6,9 @@ #define GAME_SERVER_GAMEMODES_ZCATCH_H #include <game/server/gamecontroller.h> +#if defined(CONF_SQL) #include "../ranking.h" - +#endif class CGameController_zCatch: public IGameController { int m_OldMode; |