about summary refs log tree commit diff
diff options
context:
space:
mode:
authorAdam Jaworski <savander.pl@gmail.com>2015-08-15 00:53:29 +0200
committerAdam Jaworski <savander.pl@gmail.com>2015-08-15 00:53:29 +0200
commit946cbe202f574a592d040606809e10fe7d70f7ac (patch)
tree4b4776157c53ac04f5a283acdc9c023b8c1b2313
parent5fa19f66a96e0349038809b27d307c9e3cc2b709 (diff)
downloadzcatch-946cbe202f574a592d040606809e10fe7d70f7ac.tar.gz
zcatch-946cbe202f574a592d040606809e10fe7d70f7ac.zip
better bot detection, fixed
-rw-r--r--src/game/server/gamecontext.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp
index 14b5cc0c..f54849e9 100644
--- a/src/game/server/gamecontext.cpp
+++ b/src/game/server/gamecontext.cpp
@@ -627,6 +627,16 @@ void CGameContext::OnTick()
 				for(int j = 0; j < MAX_CLIENTS; ++j)
 					if(Server()->IsAuthed(j))
 						SendChatTarget(j, aBuf);
+
+				//Reset informations for better detection
+				p->m_AimBotIndex = 0;
+				p->m_AimBotRange = 0;
+				p->m_AimBotLastDetection = 0;
+				p->m_AimBotTargetSpeed = .0;
+				p->m_CurrentTarget.x = 0;
+				p->m_CurrentTarget.y = 0;
+				p->m_LastTarget.x = 0;
+				p->m_LastTarget.y = 0;
 			}
 			
 			// reduce once every seconds (tolerance)