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| author | oy <Tom_Adams@web.de> | 2011-05-05 02:13:32 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-05-05 02:13:32 +0200 |
| commit | 8d5badc26043354e289162cb18d8026d758e0789 (patch) | |
| tree | 4f07dbf98e89a8dd890003b8d86a0c309674fa9c | |
| parent | 15e1d4f1d68eacefa178bb9eda3bff5b904c45bb (diff) | |
| download | zcatch-8d5badc26043354e289162cb18d8026d758e0789.tar.gz zcatch-8d5badc26043354e289162cb18d8026d758e0789.zip | |
skip player input if the chat is active to prevent abusing the linked emoticon. Closes #678
| -rw-r--r-- | src/game/server/player.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 23cb7d76..e154d19b 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -160,12 +160,20 @@ void CPlayer::OnDisconnect(const char *pReason) void CPlayer::OnPredictedInput(CNetObj_PlayerInput *NewInput) { + // skip the input if chat is active + if((m_PlayerFlags&PLAYERFLAG_CHATTING) && (NewInput->m_PlayerFlags&PLAYERFLAG_CHATTING)) + return; + if(m_pCharacter) m_pCharacter->OnPredictedInput(NewInput); } void CPlayer::OnDirectInput(CNetObj_PlayerInput *NewInput) { + // skip the input if chat is active + if((m_PlayerFlags&PLAYERFLAG_CHATTING) && (NewInput->m_PlayerFlags&PLAYERFLAG_CHATTING)) + return; + m_PlayerFlags = NewInput->m_PlayerFlags; if(m_pCharacter) |