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| author | oy <Tom_Adams@web.de> | 2010-08-15 15:34:55 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-08-15 15:34:55 +0200 |
| commit | 0e36b772d431eef1dfb8ae2abee527aaf40558fd (patch) | |
| tree | 6092010cc615a59beb51bee563b9bc703657a48a | |
| parent | 4d8c4ffadb9c788eb83d244dc509e56251d09030 (diff) | |
| download | zcatch-0e36b772d431eef1dfb8ae2abee527aaf40558fd.tar.gz zcatch-0e36b772d431eef1dfb8ae2abee527aaf40558fd.zip | |
fixed line endings in some files
| -rw-r--r-- | src/engine/server/register.h | 92 | ||||
| -rw-r--r-- | src/game/server/gamemodes/mod.cpp | 40 | ||||
| -rw-r--r-- | src/game/server/gamemodes/mod.h | 22 | ||||
| -rw-r--r-- | src/versionsrv/versionsrv.cpp | 118 | ||||
| -rw-r--r-- | src/versionsrv/versionsrv.h | 12 |
5 files changed, 142 insertions, 142 deletions
diff --git a/src/engine/server/register.h b/src/engine/server/register.h index a800ec1e..ea1d9dcc 100644 --- a/src/engine/server/register.h +++ b/src/engine/server/register.h @@ -1,48 +1,48 @@ #ifndef ENGINE_SERVER_REGISTER_H #define ENGINE_SERVER_REGISTER_H - -class CRegister -{ - enum - { - REGISTERSTATE_START=0, - REGISTERSTATE_UPDATE_ADDRS, - REGISTERSTATE_QUERY_COUNT, - REGISTERSTATE_HEARTBEAT, - REGISTERSTATE_REGISTERED, - REGISTERSTATE_ERROR - }; - - struct CMasterserverInfo - { - NETADDR m_Addr; - int m_Count; - int m_Valid; - int64 m_LastSend; - }; - - class CNetServer *m_pNetServer; - class IEngineMasterServer *m_pMasterServer; - - int m_RegisterState; - int64 m_RegisterStateStart; - int m_RegisterFirst; - int m_RegisterCount; - - class CMasterserverInfo m_aMasterserverInfo[IMasterServer::MAX_MASTERSERVERS]; - int m_RegisterRegisteredServer; - - void RegisterNewState(int State); - void RegisterSendFwcheckresponse(NETADDR *pAddr); - void RegisterSendHeartbeat(NETADDR Addr); - void RegisterSendCountRequest(NETADDR Addr); - void RegisterGotCount(class CNetChunk *pChunk); - -public: - CRegister(); - void Init(class CNetServer *pNetServer, class IEngineMasterServer *pMasterServer); - void RegisterUpdate(); - int RegisterProcessPacket(class CNetChunk *pPacket); -}; - -#endif + +class CRegister +{ + enum + { + REGISTERSTATE_START=0, + REGISTERSTATE_UPDATE_ADDRS, + REGISTERSTATE_QUERY_COUNT, + REGISTERSTATE_HEARTBEAT, + REGISTERSTATE_REGISTERED, + REGISTERSTATE_ERROR + }; + + struct CMasterserverInfo + { + NETADDR m_Addr; + int m_Count; + int m_Valid; + int64 m_LastSend; + }; + + class CNetServer *m_pNetServer; + class IEngineMasterServer *m_pMasterServer; + + int m_RegisterState; + int64 m_RegisterStateStart; + int m_RegisterFirst; + int m_RegisterCount; + + class CMasterserverInfo m_aMasterserverInfo[IMasterServer::MAX_MASTERSERVERS]; + int m_RegisterRegisteredServer; + + void RegisterNewState(int State); + void RegisterSendFwcheckresponse(NETADDR *pAddr); + void RegisterSendHeartbeat(NETADDR Addr); + void RegisterSendCountRequest(NETADDR Addr); + void RegisterGotCount(class CNetChunk *pChunk); + +public: + CRegister(); + void Init(class CNetServer *pNetServer, class IEngineMasterServer *pMasterServer); + void RegisterUpdate(); + int RegisterProcessPacket(class CNetChunk *pPacket); +}; + +#endif diff --git a/src/game/server/gamemodes/mod.cpp b/src/game/server/gamemodes/mod.cpp index 44d0effc..9213fefc 100644 --- a/src/game/server/gamemodes/mod.cpp +++ b/src/game/server/gamemodes/mod.cpp @@ -1,21 +1,21 @@ // copyright (c) 2007 magnus auvinen, see licence.txt for more info -#include "mod.h" - -CGameControllerMOD::CGameControllerMOD(class CGameContext *pGameServer) -: IGameController(pGameServer) -{ - // Exchange this to a string that identifies your game mode. - // DM, TDM and CTF are reserved for teeworlds original modes. - m_pGameType = "MOD"; - - //m_GameFlags = GAMEFLAG_TEAMS; // GAMEFLAG_TEAMS makes it a two-team gamemode -} - -void CGameControllerMOD::Tick() -{ - // this is the main part of the gamemode, this function is run every tick - DoPlayerScoreWincheck(); // checks for winners, no teams version - //DoTeamScoreWincheck(); // checks for winners, two teams version - - IGameController::Tick(); -} +#include "mod.h" + +CGameControllerMOD::CGameControllerMOD(class CGameContext *pGameServer) +: IGameController(pGameServer) +{ + // Exchange this to a string that identifies your game mode. + // DM, TDM and CTF are reserved for teeworlds original modes. + m_pGameType = "MOD"; + + //m_GameFlags = GAMEFLAG_TEAMS; // GAMEFLAG_TEAMS makes it a two-team gamemode +} + +void CGameControllerMOD::Tick() +{ + // this is the main part of the gamemode, this function is run every tick + DoPlayerScoreWincheck(); // checks for winners, no teams version + //DoTeamScoreWincheck(); // checks for winners, two teams version + + IGameController::Tick(); +} diff --git a/src/game/server/gamemodes/mod.h b/src/game/server/gamemodes/mod.h index 86dff78b..2c4b4b0d 100644 --- a/src/game/server/gamemodes/mod.h +++ b/src/game/server/gamemodes/mod.h @@ -1,14 +1,14 @@ #ifndef GAME_SERVER_GAMEMODES_MOD_H #define GAME_SERVER_GAMEMODES_MOD_H -#include <game/server/gamecontroller.h> - -// you can subclass GAMECONTROLLER_CTF, GAMECONTROLLER_TDM etc if you want -// todo a modification with their base as well. -class CGameControllerMOD : public IGameController -{ -public: - CGameControllerMOD(class CGameContext *pGameServer); - virtual void Tick(); - // add more virtual functions here if you wish -}; +#include <game/server/gamecontroller.h> + +// you can subclass GAMECONTROLLER_CTF, GAMECONTROLLER_TDM etc if you want +// todo a modification with their base as well. +class CGameControllerMOD : public IGameController +{ +public: + CGameControllerMOD(class CGameContext *pGameServer); + virtual void Tick(); + // add more virtual functions here if you wish +}; #endif diff --git a/src/versionsrv/versionsrv.cpp b/src/versionsrv/versionsrv.cpp index 8c0801e7..83e1a9d1 100644 --- a/src/versionsrv/versionsrv.cpp +++ b/src/versionsrv/versionsrv.cpp @@ -1,60 +1,60 @@ // copyright (c) 2007 magnus auvinen, see licence.txt for more info -#include <base/system.h> - -#include <engine/shared/network.h> - -#include "versionsrv.h" - -static CNetClient g_NetOp; // main - -void SendVer(NETADDR *pAddr) -{ - CNetChunk p; - unsigned char aData[sizeof(VERSIONSRV_VERSION) + sizeof(VERSION_DATA)]; - - mem_copy(aData, VERSIONSRV_VERSION, sizeof(VERSIONSRV_VERSION)); - mem_copy(aData + sizeof(VERSIONSRV_VERSION), VERSION_DATA, sizeof(VERSION_DATA)); - - p.m_ClientID = -1; - p.m_Address = *pAddr; - p.m_Flags = NETSENDFLAG_CONNLESS; - p.m_pData = aData; - p.m_DataSize = sizeof(aData); - - g_NetOp.Send(&p); -} - -int main(int argc, char **argv) // ignore_convention -{ - NETADDR BindAddr; - - dbg_logger_stdout(); - net_init(); - - mem_zero(&BindAddr, sizeof(BindAddr)); - BindAddr.port = VERSIONSRV_PORT; - g_NetOp.Open(BindAddr, 0); - - dbg_msg("versionsrv", "started"); - - while(1) - { - g_NetOp.Update(); - - // process packets - CNetChunk Packet; - while(g_NetOp.Recv(&Packet)) - { - if(Packet.m_DataSize == sizeof(VERSIONSRV_GETVERSION) && - mem_comp(Packet.m_pData, VERSIONSRV_GETVERSION, sizeof(VERSIONSRV_GETVERSION)) == 0) - { - SendVer(&Packet.m_Address); - } - } - - // be nice to the CPU - thread_sleep(1); - } - - return 0; -} +#include <base/system.h> + +#include <engine/shared/network.h> + +#include "versionsrv.h" + +static CNetClient g_NetOp; // main + +void SendVer(NETADDR *pAddr) +{ + CNetChunk p; + unsigned char aData[sizeof(VERSIONSRV_VERSION) + sizeof(VERSION_DATA)]; + + mem_copy(aData, VERSIONSRV_VERSION, sizeof(VERSIONSRV_VERSION)); + mem_copy(aData + sizeof(VERSIONSRV_VERSION), VERSION_DATA, sizeof(VERSION_DATA)); + + p.m_ClientID = -1; + p.m_Address = *pAddr; + p.m_Flags = NETSENDFLAG_CONNLESS; + p.m_pData = aData; + p.m_DataSize = sizeof(aData); + + g_NetOp.Send(&p); +} + +int main(int argc, char **argv) // ignore_convention +{ + NETADDR BindAddr; + + dbg_logger_stdout(); + net_init(); + + mem_zero(&BindAddr, sizeof(BindAddr)); + BindAddr.port = VERSIONSRV_PORT; + g_NetOp.Open(BindAddr, 0); + + dbg_msg("versionsrv", "started"); + + while(1) + { + g_NetOp.Update(); + + // process packets + CNetChunk Packet; + while(g_NetOp.Recv(&Packet)) + { + if(Packet.m_DataSize == sizeof(VERSIONSRV_GETVERSION) && + mem_comp(Packet.m_pData, VERSIONSRV_GETVERSION, sizeof(VERSIONSRV_GETVERSION)) == 0) + { + SendVer(&Packet.m_Address); + } + } + + // be nice to the CPU + thread_sleep(1); + } + + return 0; +} diff --git a/src/versionsrv/versionsrv.h b/src/versionsrv/versionsrv.h index d458a54c..e771bd3c 100644 --- a/src/versionsrv/versionsrv.h +++ b/src/versionsrv/versionsrv.h @@ -1,9 +1,9 @@ #ifndef VERSIONSRV_VERSIONSRV_H #define VERSIONSRV_VERSIONSRV_H -static const int VERSIONSRV_PORT = 8302; - -static const unsigned char VERSION_DATA[] = {0x00, 0, 5, 1}; - -static const unsigned char VERSIONSRV_GETVERSION[] = {255, 255, 255, 255, 'v', 'e', 'r', 'g'}; -static const unsigned char VERSIONSRV_VERSION[] = {255, 255, 255, 255, 'v', 'e', 'r', 's'}; +static const int VERSIONSRV_PORT = 8302; + +static const unsigned char VERSION_DATA[] = {0x00, 0, 5, 1}; + +static const unsigned char VERSIONSRV_GETVERSION[] = {255, 255, 255, 255, 'v', 'e', 'r', 'g'}; +static const unsigned char VERSIONSRV_VERSION[] = {255, 255, 255, 255, 'v', 'e', 'r', 's'}; #endif |