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"""
The mighty silly webserver written in python for no good reason
"""
import ssl
import gzip
import socket
import brotli
import signal
import threading
from src import APIv1
from src.socks import *
from src.request import Request
from src.minimizer import minimize_html
from src.status_code import *
# path mapping
PATH_MAP = {
"/": {"path": "www/index.html"},
"/index.html": {"path": "www/index.html"},
"/robots.txt": {"path": "www/robots.txt"},
"/favicon.ico": {"path": "www/favicon.ico"},
"/css/styles.css": {"path": "css/styles.css"},
"/about": {"path": "www/about.html"},
"/test": {"path": "www/test.html"},
}
# API
API_VERSIONS = {
"APIv1": {"supported": True}
}
# internal path map
I_PATH_MAP = {
"/err/response.html": {"path": "www/err/response.html"}
}
class HTTPServer:
"""
The mightier HTTP server!
Now uses threading
"""
def __init__(self, *, port: int, packet_size: int = 2048):
# SSL context
context = ssl.SSLContext(ssl.PROTOCOL_TLS_SERVER)
context.check_hostname = False
context.load_cert_chain(
certfile=r"C:\Certbot\live\qubane.ddns.net\fullchain.pem", # use your own path here
keyfile=r"C:\Certbot\live\qubane.ddns.net\privkey.pem") # here too
# Sockets
self.sock: ssl.SSLSocket = context.wrap_socket(
socket.socket(socket.AF_INET, socket.SOCK_STREAM),
server_side=True)
self.packet_size: int = packet_size
self.port: int = port
# client thread list and server thread
self.client_threads: list[threading.Thread] = []
self.server_thread: threading.Thread | None = None
# add signaling
self.stop_event = threading.Event()
signal.signal(signal.SIGINT, self._signal_interrupt)
def _signal_interrupt(self, *args):
"""
Checks for CTRL+C keyboard interrupt, to properly stop the HTTP server
"""
# stop all threads
self.stop_event.set()
for thread in self.client_threads:
thread.join()
self.server_thread.join()
# close server socket
self.sock.close()
def start(self):
"""
Method to start the web server
"""
# bind and start listening to port
self.sock.bind(('', self.port))
self.sock.setblocking(False)
self.sock.listen()
# listen and respond handler
while not self.stop_event.is_set():
# accept new client
client = ssl_sock_accept(self.sock)[0]
# create thread for new client and append it to the list
th = threading.Thread(target=lambda x: x, args=[client]) # TODO: this line
self.client_threads.append(th)
th.start()
class HTTPServer:
"""
The mighty HTTP server
"""
def __init__(self, *, port: int, packet_size: int = 2048):
# ssl context
self.context = ssl.SSLContext(ssl.PROTOCOL_TLS_SERVER)
self.context.load_cert_chain(
certfile=r"C:\Certbot\live\qubane.ddns.net\fullchain.pem", # use your own path here
keyfile=r"C:\Certbot\live\qubane.ddns.net\privkey.pem" # here too
)
self.context.check_hostname = False
# sockets
self.socket: ssl.SSLSocket = self.context.wrap_socket(
socket.socket(socket.AF_INET, socket.SOCK_STREAM), server_side=True)
self.packet_size: int = packet_size
self.bind_port: int = port
# list of connected clients
self.clients: list[socket.socket] = []
def interrupt(self, *args, **kwargs):
"""
Interrupts the web server
"""
self.socket.close()
for client in self.clients:
client.close()
def start(self):
"""
Method to start the web server
"""
# setup signaling
# bind and start listening to port
self.socket.bind(('', self.bind_port))
self.socket.listen()
self.socket.setblocking(False)
# start listening
self._listen_thread()
def _listen_thread(self):
"""
Listening for new connections
"""
# start listening
while True:
# try to accept new connection
try:
client = ssl_sock_accept(self.socket)[0]
# if socket was closed -> break
except OSError as e:
print(e)
print("Closed.")
break
# else append to client list and create new task
threading.Thread(target=self.client_handle, args=[client]).start()
def client_handle(self, client: ssl.SSLSocket):
"""
Handles client's connection
"""
while True:
# receive request from client
raw_request = self._recvall(client)
if raw_request == b'':
break
# decode request
request: Request = Request.create(raw_request)
# # log request
# async with aiofiles.open("logs.log", "a") as f:
# await f.write(f"IP: {client.getpeername()[0]}\n{request}\n\n")
threading.Thread(target=self.handle_request, args=[client, request]).start()
def handle_request(self, client: ssl.SSLSocket, request: Request):
# handle requests
try:
match request.type:
case "GET":
self.handle_get_request(client, request)
case _:
pass
# break on exception
except Exception as e:
print(e)
# # close connection (stop page loading)
# self._close_client(client)
@staticmethod
def handle_get_request(client: ssl.SSLSocket, request: Request):
"""
Handles user's GET request
"""
# get available compression methods
compressions = [x.strip() for x in getattr(request, "Accept-Encoding", "").split(",")]
# check if request path is in the PATH_MAP
if request.path in PATH_MAP:
# if it is -> return file from that path
with open(PATH_MAP[request.path]["path"], "rb") as f:
data = f.read()
# pre-compress data for HTML files
if PATH_MAP[request.path]["path"][-4:] == "html":
data = minimize_html(data)
# add brotli compression header (if supported)
headers = {}
if "br" in compressions:
headers["Content-Encoding"] = "br"
# else add gzip compression (if supported)
elif "gzip" in compressions:
headers["Content-Encoding"] = "gzip"
# send 200 response with the file to the client
HTTPServer._send(client, 200, data, headers)
# if it's an API request
elif (api_version := request.path.split("/")[1]) in API_VERSIONS:
data = b''
headers = {}
match api_version:
case "APIv1":
status, data, headers = APIv1.respond(client, request)
case _:
status = 400
# if status is not 200 -> send bad response
if status != 200:
HTTPServer._bad_response(client, status)
return
# send data if no error
HTTPServer._send(client, status, data, headers)
# in case of error, return error page
else:
HTTPServer._bad_response(client, 404)
@staticmethod
def _bad_response(client: ssl.SSLSocket, status_code: int):
"""
Sends a bad response page to the client.
:param client: client
:param status_code: status code
"""
with open(I_PATH_MAP["/err/response.html"]["path"], "r") as f:
data = f.read()
# format error response
data = data.format(status_code=get_response_code(status_code).decode("ascii"))
# send response to the client
HTTPServer._send(client, status_code, data.encode("ascii"))
@staticmethod
def _send(client: ssl.SSLSocket, response: int, data: bytes = None, headers: dict[str, str] = None):
"""
Sends client response code + headers + data
:param client: client
:param response: response code
:param data: data
:param headers: headers to include
"""
# if data was not given
if data is None:
data = bytes()
# if headers were not given
if headers is None:
headers = dict()
# check for 'content-encoding' header
if headers.get("Content-Encoding") == "br":
data = brotli.compress(data)
elif headers.get("Content-Encoding") == "gzip":
data = gzip.compress(data)
# add 'Content-Length' header if not present
if headers.get("Content-Length") is None:
headers["Content-Length"] = len(data)
# format headers
byte_header = bytearray()
for key, value in headers.items():
byte_header += f"{key}: {value}\r\n".encode("ascii")
# send response to the client
client.sendall(
b'HTTP/1.1 ' +
get_response_code(response) +
b'\r\n' +
byte_header + # if empty, we'll just get b'\r\n\r\n'
b'\r\n' +
data
)
def _recvall(self, client: ssl.SSLSocket) -> bytes:
"""
Receive All (just receives the whole message, instead of 1 packet at a time)
"""
# create message buffer
buffer: bytearray = bytearray()
# start fetching the message
while True:
try:
# fetch packet
message = ssl_sock_recv(client, self.packet_size)
except OSError:
break
# that happens when user stops loading the page
if message == b'':
break
# append fetched message to the buffer
buffer += message
# check for EoF
if buffer[-4:] == b'\r\n\r\n':
# return the received message
return buffer
# return empty buffer on error
return b''
def _close_client(self, client: socket.socket):
"""
Closes a client
"""
client.close()
if client in self.clients:
self.clients.remove(client)
def main():
server = HTTPServer(port=13700)
server.start()
if __name__ == '__main__':
main()
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