From 7ff1a9756d6ecd86699cfbf0a8a3c72eec6fc8e9 Mon Sep 17 00:00:00 2001 From: UltraQbik Date: Mon, 26 Aug 2024 01:10:52 +0300 Subject: Update projects.html --- www/projects.html | 1 + 1 file changed, 1 insertion(+) diff --git a/www/projects.html b/www/projects.html index be48254..b253051 100644 --- a/www/projects.html +++ b/www/projects.html @@ -32,6 +32,7 @@

Ray Casting Tutorial

Scratch RTX Scratch RTX + Scratch RTX

This is really a series of projects (in scratch), and it's a tutorial series on YT where I show how to make a good ray casting engine

I say good, but really it's just different, and better (performance and quality wise) than most ray casters I saw on Scratch, which rely on [is touching sprite] method

This project uses DDA algorith for casting a ray, DDA uses 2 distances for both X and Y, and uses those to make a step. Check this video for a better explanation

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