diff options
| author | Sworddragon <sworddragon2@aol.com> | 2010-11-20 11:37:14 +0100 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-11-20 21:26:06 +0100 |
| commit | fc9211c7774a0d2d755addfb82b7a02047a6568a (patch) | |
| tree | ea308df1ebcf493283e915818d7013853816052c | |
| parent | d7b623f5321c13e82b8c5f5b4573be9cf1eaa568 (diff) | |
| download | zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.tar.gz zcatch-fc9211c7774a0d2d755addfb82b7a02047a6568a.zip | |
Updated copyrights
208 files changed, 416 insertions, 44 deletions
diff --git a/src/base/detect.h b/src/base/detect.h index 04cca2d9..ca2efb9c 100644 --- a/src/base/detect.h +++ b/src/base/detect.h @@ -1,4 +1,5 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef BASELIB_FILE_CONFIG_H #define BASELIB_FILE_CONFIG_H diff --git a/src/base/math.h b/src/base/math.h index f3ba2ea8..1234f681 100644 --- a/src/base/math.h +++ b/src/base/math.h @@ -1,4 +1,5 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef BASE_MATH_H #define BASE_MATH_H diff --git a/src/base/system.c b/src/base/system.c index b7f76a88..9cc27836 100644 --- a/src/base/system.c +++ b/src/base/system.c @@ -1,4 +1,5 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <stdlib.h> #include <stdio.h> #include <stdarg.h> diff --git a/src/base/system.h b/src/base/system.h index e5ce1484..fb249588 100644 --- a/src/base/system.h +++ b/src/base/system.h @@ -1,4 +1,5 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ /* Title: OS Abstraction diff --git a/src/base/tl/algorithm.h b/src/base/tl/algorithm.h index 32c2da73..4a165db0 100644 --- a/src/base/tl/algorithm.h +++ b/src/base/tl/algorithm.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef TL_FILE_ALGORITHM_HPP #define TL_FILE_ALGORITHM_HPP diff --git a/src/base/tl/allocator.h b/src/base/tl/allocator.h index 3baa1c19..f6d8fc34 100644 --- a/src/base/tl/allocator.h +++ b/src/base/tl/allocator.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef TL_FILE_ALLOCATOR_HPP #define TL_FILE_ALLOCATOR_HPP diff --git a/src/base/tl/array.h b/src/base/tl/array.h index 14c83295..ebc276fc 100644 --- a/src/base/tl/array.h +++ b/src/base/tl/array.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef TL_FILE_ARRAY_HPP #define TL_FILE_ARRAY_HPP diff --git a/src/base/tl/base.h b/src/base/tl/base.h index c202de79..59951c68 100644 --- a/src/base/tl/base.h +++ b/src/base/tl/base.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef TL_FILE_BASE_HPP #define TL_FILE_BASE_HPP diff --git a/src/base/tl/range.h b/src/base/tl/range.h index 1c63e73c..3c1c89f3 100644 --- a/src/base/tl/range.h +++ b/src/base/tl/range.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef TL_FILE_RANGE_HPP #define TL_FILE_RANGE_HPP diff --git a/src/base/tl/sorted_array.h b/src/base/tl/sorted_array.h index 95f06157..7ca7ff8d 100644 --- a/src/base/tl/sorted_array.h +++ b/src/base/tl/sorted_array.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef TL_FILE_SORTED_ARRAY_HPP #define TL_FILE_SORTED_ARRAY_HPP diff --git a/src/base/tl/string.h b/src/base/tl/string.h index 155ca2a4..96c2dc66 100644 --- a/src/base/tl/string.h +++ b/src/base/tl/string.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef TL_FILE_STRING_HPP #define TL_FILE_STRING_HPP diff --git a/src/base/vmath.h b/src/base/vmath.h index 2be3e6eb..e4443da2 100644 --- a/src/base/vmath.h +++ b/src/base/vmath.h @@ -1,4 +1,5 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef BASE_VMATH_H #define BASE_VMATH_H diff --git a/src/engine/client.h b/src/engine/client.h index 11ba7385..454f5d8a 100644 --- a/src/engine/client.h +++ b/src/engine/client.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_CLIENT_H #define ENGINE_CLIENT_H #include "kernel.h" diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index bc4cc7e0..9ee79607 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <stdlib.h> // qsort #include <stdarg.h> diff --git a/src/engine/client/client.h b/src/engine/client/client.h index d9199b94..07b1d08c 100644 --- a/src/engine/client/client.h +++ b/src/engine/client/client.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_CLIENT_CLIENT_H #define ENGINE_CLIENT_CLIENT_H diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index 38f31de9..48988800 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/detect.h> diff --git a/src/engine/client/graphics.h b/src/engine/client/graphics.h index ef6360e8..17e3a83f 100644 --- a/src/engine/client/graphics.h +++ b/src/engine/client/graphics.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_CLIENT_GRAPHICS_H #define ENGINE_CLIENT_GRAPHICS_H diff --git a/src/engine/client/input.cpp b/src/engine/client/input.cpp index 0edfaf1e..3bb04448 100644 --- a/src/engine/client/input.cpp +++ b/src/engine/client/input.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "SDL.h" #include <base/system.h> diff --git a/src/engine/client/input.h b/src/engine/client/input.h index 2f5b00bf..77fa5447 100644 --- a/src/engine/client/input.h +++ b/src/engine/client/input.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_CLIENT_INPUT_H #define ENGINE_CLIENT_INPUT_H diff --git a/src/engine/client/keynames.h b/src/engine/client/keynames.h index 2f159a5a..7f790abe 100644 --- a/src/engine/client/keynames.h +++ b/src/engine/client/keynames.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ /* AUTO GENERATED! DO NOT EDIT MANUALLY! */ #ifndef KEYS_INCLUDE diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp index 69fd7462..7396b444 100644 --- a/src/engine/client/sound.cpp +++ b/src/engine/client/sound.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <engine/shared/config.h> diff --git a/src/engine/client/sound.h b/src/engine/client/sound.h index 9c94c6ad..ac34c2ac 100644 --- a/src/engine/client/sound.h +++ b/src/engine/client/sound.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_CLIENT_SOUND_H #define ENGINE_CLIENT_SOUND_H diff --git a/src/engine/client/srvbrowse.cpp b/src/engine/client/srvbrowse.cpp index cb91477d..a85638a8 100644 --- a/src/engine/client/srvbrowse.cpp +++ b/src/engine/client/srvbrowse.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <algorithm> // sort #include <base/system.h> diff --git a/src/engine/client/srvbrowse.h b/src/engine/client/srvbrowse.h index 20e8bd46..0e06fc22 100644 --- a/src/engine/client/srvbrowse.h +++ b/src/engine/client/srvbrowse.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_CLIENT_SRVBROWSE_H #define ENGINE_CLIENT_SRVBROWSE_H diff --git a/src/engine/client/text.cpp b/src/engine/client/text.cpp index e4707a69..b228443d 100644 --- a/src/engine/client/text.cpp +++ b/src/engine/client/text.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <base/math.h> #include <engine/graphics.h> diff --git a/src/engine/config.h b/src/engine/config.h index b756d16e..7e00cf65 100644 --- a/src/engine/config.h +++ b/src/engine/config.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_CONFIG_H #define ENGINE_CONFIG_H diff --git a/src/engine/console.h b/src/engine/console.h index 8a01a312..77de927e 100644 --- a/src/engine/console.h +++ b/src/engine/console.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_CONSOLE_H #define ENGINE_CONSOLE_H diff --git a/src/engine/demo.h b/src/engine/demo.h index e901de36..dacd96dd 100644 --- a/src/engine/demo.h +++ b/src/engine/demo.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_DEMO_H #define ENGINE_DEMO_H diff --git a/src/engine/editor.h b/src/engine/editor.h index 32a5cc93..154dc47f 100644 --- a/src/engine/editor.h +++ b/src/engine/editor.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_EDITOR_H #define ENGINE_EDITOR_H #include "kernel.h" diff --git a/src/engine/graphics.h b/src/engine/graphics.h index cbd7bbff..305319f9 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_GRAPHICS_H #define ENGINE_GRAPHICS_H diff --git a/src/engine/input.h b/src/engine/input.h index 3caf02e7..7e59669d 100644 --- a/src/engine/input.h +++ b/src/engine/input.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_INPUT_H #define ENGINE_INPUT_H diff --git a/src/engine/kernel.h b/src/engine/kernel.h index 6a72690f..288f49ab 100644 --- a/src/engine/kernel.h +++ b/src/engine/kernel.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_KERNEL_H #define ENGINE_KERNEL_H diff --git a/src/engine/keys.h b/src/engine/keys.h index cb4ca371..00e2c051 100644 --- a/src/engine/keys.h +++ b/src/engine/keys.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_KEYS_H #define ENGINE_KEYS_H /* AUTO GENERATED! DO NOT EDIT MANUALLY! */ diff --git a/src/engine/map.h b/src/engine/map.h index 2c285f26..eaa8432b 100644 --- a/src/engine/map.h +++ b/src/engine/map.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_MAP_H #define ENGINE_MAP_H diff --git a/src/engine/masterserver.h b/src/engine/masterserver.h index 9d16e85f..d13ea6b4 100644 --- a/src/engine/masterserver.h +++ b/src/engine/masterserver.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_MASTERSERVER_H #define ENGINE_MASTERSERVER_H diff --git a/src/engine/message.h b/src/engine/message.h index 3ffc488f..4f9cb4c1 100644 --- a/src/engine/message.h +++ b/src/engine/message.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_MESSAGE_H #define ENGINE_MESSAGE_H diff --git a/src/engine/server.h b/src/engine/server.h index 7e620658..fdfcb7a7 100644 --- a/src/engine/server.h +++ b/src/engine/server.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SERVER_H #define ENGINE_SERVER_H #include "kernel.h" diff --git a/src/engine/server/register.cpp b/src/engine/server/register.cpp index 925fef30..dfa3060f 100644 --- a/src/engine/server/register.cpp +++ b/src/engine/server/register.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <engine/shared/network.h> #include <engine/shared/config.h> diff --git a/src/engine/server/register.h b/src/engine/server/register.h index bc98b7d9..86080177 100644 --- a/src/engine/server/register.h +++ b/src/engine/server/register.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SERVER_REGISTER_H #define ENGINE_SERVER_REGISTER_H diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index edd0f342..16efe84d 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> diff --git a/src/engine/server/server.h b/src/engine/server/server.h index 3a720034..db12006a 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SERVER_SERVER_H #define ENGINE_SERVER_SERVER_H diff --git a/src/engine/serverbrowser.h b/src/engine/serverbrowser.h index d140df25..98a24f7a 100644 --- a/src/engine/serverbrowser.h +++ b/src/engine/serverbrowser.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SERVERBROWSER_H #define ENGINE_SERVERBROWSER_H diff --git a/src/engine/shared/compression.cpp b/src/engine/shared/compression.cpp index 63e44699..f14e1cc4 100644 --- a/src/engine/shared/compression.cpp +++ b/src/engine/shared/compression.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include "compression.h" diff --git a/src/engine/shared/compression.h b/src/engine/shared/compression.h index 9bd9e61a..f11ab1be 100644 --- a/src/engine/shared/compression.h +++ b/src/engine/shared/compression.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_COMPRESSION_H #define ENGINE_SHARED_COMPRESSION_H // variable int packing diff --git a/src/engine/shared/config.cpp b/src/engine/shared/config.cpp index 85c6b5ec..f531fa5a 100644 --- a/src/engine/shared/config.cpp +++ b/src/engine/shared/config.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/config.h> #include <engine/storage.h> #include <engine/shared/config.h> diff --git a/src/engine/shared/config.h b/src/engine/shared/config.h index ccece08c..46698bd1 100644 --- a/src/engine/shared/config.h +++ b/src/engine/shared/config.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_E_CONFIG_H #define ENGINE_SHARED_E_CONFIG_H diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index 91d6add2..fdb5a1e2 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_E_CONFIG_VARIABLES_H #define ENGINE_SHARED_E_CONFIG_VARIABLES_H #undef ENGINE_SHARED_E_CONFIG_VARIABLES_H // this file will be included several times diff --git a/src/engine/shared/console.cpp b/src/engine/shared/console.cpp index 324a1e04..2a290cb3 100644 --- a/src/engine/shared/console.cpp +++ b/src/engine/shared/console.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <new> #include <base/system.h> #include <engine/shared/protocol.h> diff --git a/src/engine/shared/console.h b/src/engine/shared/console.h index e0435c34..5cacfd90 100644 --- a/src/engine/shared/console.h +++ b/src/engine/shared/console.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_CONSOLE_H #define ENGINE_SHARED_CONSOLE_H diff --git a/src/engine/shared/datafile.cpp b/src/engine/shared/datafile.cpp index 958b4464..ea8902a6 100644 --- a/src/engine/shared/datafile.cpp +++ b/src/engine/shared/datafile.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> #include <base/system.h> #include <engine/storage.h> diff --git a/src/engine/shared/datafile.h b/src/engine/shared/datafile.h index 0392e493..f7ee2847 100644 --- a/src/engine/shared/datafile.h +++ b/src/engine/shared/datafile.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_DATAFILE_H #define ENGINE_SHARED_DATAFILE_H diff --git a/src/engine/shared/demo.cpp b/src/engine/shared/demo.cpp index fd71443f..91ac4ba3 100644 --- a/src/engine/shared/demo.cpp +++ b/src/engine/shared/demo.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <engine/console.h> #include <engine/shared/protocol.h> diff --git a/src/engine/shared/demo.h b/src/engine/shared/demo.h index 37e86831..79b0021a 100644 --- a/src/engine/shared/demo.h +++ b/src/engine/shared/demo.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_DEMO_H #define ENGINE_SHARED_DEMO_H diff --git a/src/engine/shared/engine.cpp b/src/engine/shared/engine.cpp index 14fb3391..ea06c57c 100644 --- a/src/engine/shared/engine.cpp +++ b/src/engine/shared/engine.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> diff --git a/src/engine/shared/engine.h b/src/engine/shared/engine.h index 22d03d42..63b0cc09 100644 --- a/src/engine/shared/engine.h +++ b/src/engine/shared/engine.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_E_ENGINE_H #define ENGINE_SHARED_E_ENGINE_H diff --git a/src/engine/shared/huffman.cpp b/src/engine/shared/huffman.cpp index 446b6003..feb35b96 100644 --- a/src/engine/shared/huffman.cpp +++ b/src/engine/shared/huffman.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include "huffman.h" diff --git a/src/engine/shared/huffman.h b/src/engine/shared/huffman.h index abf6e0e4..0edc36c6 100644 --- a/src/engine/shared/huffman.h +++ b/src/engine/shared/huffman.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_HUFFMAN_H #define ENGINE_SHARED_HUFFMAN_H diff --git a/src/engine/shared/jobs.cpp b/src/engine/shared/jobs.cpp index 83d7290b..4bc09325 100644 --- a/src/engine/shared/jobs.cpp +++ b/src/engine/shared/jobs.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include "jobs.h" diff --git a/src/engine/shared/jobs.h b/src/engine/shared/jobs.h index d04815b0..61835186 100644 --- a/src/engine/shared/jobs.h +++ b/src/engine/shared/jobs.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_JOBS_H #define ENGINE_SHARED_JOBS_H typedef int (*JOBFUNC)(void *pData); diff --git a/src/engine/shared/kernel.cpp b/src/engine/shared/kernel.cpp index 059a0e48..f59af8c7 100644 --- a/src/engine/shared/kernel.cpp +++ b/src/engine/shared/kernel.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <engine/kernel.h> diff --git a/src/engine/shared/linereader.cpp b/src/engine/shared/linereader.cpp index 78b574be..3efddb59 100644 --- a/src/engine/shared/linereader.cpp +++ b/src/engine/shared/linereader.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "linereader.h" void CLineReader::Init(IOHANDLE io) diff --git a/src/engine/shared/linereader.h b/src/engine/shared/linereader.h index f28d42f6..2745b401 100644 --- a/src/engine/shared/linereader.h +++ b/src/engine/shared/linereader.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_LINEREADER_H #define ENGINE_SHARED_LINEREADER_H #include <base/system.h> diff --git a/src/engine/shared/map.cpp b/src/engine/shared/map.cpp index 827930aa..c0931d54 100644 --- a/src/engine/shared/map.cpp +++ b/src/engine/shared/map.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <engine/map.h> #include <engine/storage.h> diff --git a/src/engine/shared/masterserver.cpp b/src/engine/shared/masterserver.cpp index 9ecf3f71..308c3ed4 100644 --- a/src/engine/shared/masterserver.cpp +++ b/src/engine/shared/masterserver.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <stdio.h> // sscanf #include <base/system.h> diff --git a/src/engine/shared/memheap.cpp b/src/engine/shared/memheap.cpp index 6661962b..850577dd 100644 --- a/src/engine/shared/memheap.cpp +++ b/src/engine/shared/memheap.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include "memheap.h" diff --git a/src/engine/shared/memheap.h b/src/engine/shared/memheap.h index 706395f2..7228212a 100644 --- a/src/engine/shared/memheap.h +++ b/src/engine/shared/memheap.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_MEMHEAP_H #define ENGINE_SHARED_MEMHEAP_H class CHeap diff --git a/src/engine/shared/message.h b/src/engine/shared/message.h index 4e67a8e1..8d9d860e 100644 --- a/src/engine/shared/message.h +++ b/src/engine/shared/message.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_MESSAGE_H #define ENGINE_SHARED_MESSAGE_H class CMessage diff --git a/src/engine/shared/network.cpp b/src/engine/shared/network.cpp index 0305ffff..8e70d9cf 100644 --- a/src/engine/shared/network.cpp +++ b/src/engine/shared/network.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> diff --git a/src/engine/shared/network.h b/src/engine/shared/network.h index ef83a191..972d0da8 100644 --- a/src/engine/shared/network.h +++ b/src/engine/shared/network.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_NETWORK_H #define ENGINE_SHARED_NETWORK_H diff --git a/src/engine/shared/network_client.cpp b/src/engine/shared/network_client.cpp index 57ed08a8..d3adfd20 100644 --- a/src/engine/shared/network_client.cpp +++ b/src/engine/shared/network_client.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include "network.h" diff --git a/src/engine/shared/network_conn.cpp b/src/engine/shared/network_conn.cpp index aaab7369..dd61de86 100644 --- a/src/engine/shared/network_conn.cpp +++ b/src/engine/shared/network_conn.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include "config.h" #include "network.h" diff --git a/src/engine/shared/network_server.cpp b/src/engine/shared/network_server.cpp index 69278775..fabc865b 100644 --- a/src/engine/shared/network_server.cpp +++ b/src/engine/shared/network_server.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include "network.h" diff --git a/src/engine/shared/packer.cpp b/src/engine/shared/packer.cpp index 53a74754..5519898d 100644 --- a/src/engine/shared/packer.cpp +++ b/src/engine/shared/packer.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include "packer.h" diff --git a/src/engine/shared/packer.h b/src/engine/shared/packer.h index 02619919..9091370a 100644 --- a/src/engine/shared/packer.h +++ b/src/engine/shared/packer.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_PACKER_H #define ENGINE_SHARED_PACKER_H diff --git a/src/engine/shared/protocol.h b/src/engine/shared/protocol.h index d09cff5a..b714b328 100644 --- a/src/engine/shared/protocol.h +++ b/src/engine/shared/protocol.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_PROTOCOL_H #define ENGINE_SHARED_PROTOCOL_H diff --git a/src/engine/shared/ringbuffer.cpp b/src/engine/shared/ringbuffer.cpp index b84db5a3..172508d7 100644 --- a/src/engine/shared/ringbuffer.cpp +++ b/src/engine/shared/ringbuffer.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include "ringbuffer.h" diff --git a/src/engine/shared/ringbuffer.h b/src/engine/shared/ringbuffer.h index aa02b8d9..9f0c5a1d 100644 --- a/src/engine/shared/ringbuffer.h +++ b/src/engine/shared/ringbuffer.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_RINGBUFFER_H #define ENGINE_SHARED_RINGBUFFER_H diff --git a/src/engine/shared/snapshot.cpp b/src/engine/shared/snapshot.cpp index d566d3a3..ac16a6f8 100644 --- a/src/engine/shared/snapshot.cpp +++ b/src/engine/shared/snapshot.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "snapshot.h" #include "engine.h" #include "compression.h" diff --git a/src/engine/shared/snapshot.h b/src/engine/shared/snapshot.h index ec27d004..abd25a72 100644 --- a/src/engine/shared/snapshot.h +++ b/src/engine/shared/snapshot.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_SNAPSHOT_H #define ENGINE_SHARED_SNAPSHOT_H diff --git a/src/engine/shared/storage.cpp b/src/engine/shared/storage.cpp index fd1047e5..ec43847f 100644 --- a/src/engine/shared/storage.cpp +++ b/src/engine/shared/storage.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <stdio.h> //remove() #include <base/system.h> #include <engine/storage.h> diff --git a/src/engine/sound.h b/src/engine/sound.h index bbbc4288..d14458e3 100644 --- a/src/engine/sound.h +++ b/src/engine/sound.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SOUND_H #define ENGINE_SOUND_H diff --git a/src/engine/storage.h b/src/engine/storage.h index d01a7dd0..5970f103 100644 --- a/src/engine/storage.h +++ b/src/engine/storage.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_STORAGE_H #define ENGINE_STORAGE_H diff --git a/src/engine/textrender.h b/src/engine/textrender.h index 4fa1ac5b..0674ce90 100644 --- a/src/engine/textrender.h +++ b/src/engine/textrender.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_TEXTRENDER_H #define ENGINE_TEXTRENDER_H #include "kernel.h" diff --git a/src/game/client/animstate.cpp b/src/game/client/animstate.cpp index cb706774..096ff63c 100644 --- a/src/game/client/animstate.cpp +++ b/src/game/client/animstate.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> #include <game/generated/protocol.h> diff --git a/src/game/client/animstate.h b/src/game/client/animstate.h index e7fce9a1..cb3b0e18 100644 --- a/src/game/client/animstate.h +++ b/src/game/client/animstate.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_ANIMSTATE_H #define GAME_CLIENT_ANIMSTATE_H diff --git a/src/game/client/component.h b/src/game/client/component.h index 64e0588d..244f5daf 100644 --- a/src/game/client/component.h +++ b/src/game/client/component.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENT_H #define GAME_CLIENT_COMPONENT_H diff --git a/src/game/client/components/binds.cpp b/src/game/client/components/binds.cpp index 4b0db425..f2cdd85f 100644 --- a/src/game/client/components/binds.cpp +++ b/src/game/client/components/binds.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/config.h> #include <engine/shared/config.h> #include "binds.h" diff --git a/src/game/client/components/binds.h b/src/game/client/components/binds.h index e8393979..1f73016e 100644 --- a/src/game/client/components/binds.h +++ b/src/game/client/components/binds.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_BINDS_H #define GAME_CLIENT_COMPONENTS_BINDS_H #include <game/client/component.h> diff --git a/src/game/client/components/broadcast.cpp b/src/game/client/components/broadcast.cpp index c3eb3b56..7908c2db 100644 --- a/src/game/client/components/broadcast.cpp +++ b/src/game/client/components/broadcast.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/broadcast.h b/src/game/client/components/broadcast.h index ed281a2f..c580ce28 100644 --- a/src/game/client/components/broadcast.h +++ b/src/game/client/components/broadcast.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_BROADCAST_H #define GAME_CLIENT_COMPONENTS_BROADCAST_H #include <game/client/component.h> diff --git a/src/game/client/components/camera.cpp b/src/game/client/components/camera.cpp index e6806114..f1ca6a1b 100644 --- a/src/game/client/components/camera.cpp +++ b/src/game/client/components/camera.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <base/math.h> diff --git a/src/game/client/components/camera.h b/src/game/client/components/camera.h index 9b865885..ba433285 100644 --- a/src/game/client/components/camera.h +++ b/src/game/client/components/camera.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_CAMERA_H #define GAME_CLIENT_COMPONENTS_CAMERA_H #include <base/vmath.h> diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index 4ce570c4..0d3efa1c 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/chat.h b/src/game/client/components/chat.h index 1e5ba657..8289bb9e 100644 --- a/src/game/client/components/chat.h +++ b/src/game/client/components/chat.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_CHAT_H #define GAME_CLIENT_COMPONENTS_CHAT_H #include <game/client/component.h> diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp index 420b7884..4d421970 100644 --- a/src/game/client/components/console.cpp +++ b/src/game/client/components/console.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <math.h> #include <time.h> diff --git a/src/game/client/components/console.h b/src/game/client/components/console.h index 40ee082f..2739724b 100644 --- a/src/game/client/components/console.h +++ b/src/game/client/components/console.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_CONSOLE_H #define GAME_CLIENT_COMPONENTS_CONSOLE_H #include <engine/shared/ringbuffer.h> diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp index 1863e97c..44758d3f 100644 --- a/src/game/client/components/controls.cpp +++ b/src/game/client/components/controls.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> #include <engine/shared/config.h> diff --git a/src/game/client/components/controls.h b/src/game/client/components/controls.h index 666d2915..38b3c8ba 100644 --- a/src/game/client/components/controls.h +++ b/src/game/client/components/controls.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_CONTROLS_H #define GAME_CLIENT_COMPONENTS_CONTROLS_H #include <base/vmath.h> diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp index 8dfbf022..cba47666 100644 --- a/src/game/client/components/damageind.cpp +++ b/src/game/client/components/damageind.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <game/generated/protocol.h> #include <game/generated/client_data.h> diff --git a/src/game/client/components/damageind.h b/src/game/client/components/damageind.h index b6e0bb47..0515f646 100644 --- a/src/game/client/components/damageind.h +++ b/src/game/client/components/damageind.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_DAMAGEIND_H #define GAME_CLIENT_COMPONENTS_DAMAGEIND_H #include <base/vmath.h> diff --git a/src/game/client/components/debughud.cpp b/src/game/client/components/debughud.cpp index dace2c6e..b904f60a 100644 --- a/src/game/client/components/debughud.cpp +++ b/src/game/client/components/debughud.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/debughud.h b/src/game/client/components/debughud.h index ae1c17ef..ad378dc8 100644 --- a/src/game/client/components/debughud.h +++ b/src/game/client/components/debughud.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_DEBUGHUD_H #define GAME_CLIENT_COMPONENTS_DEBUGHUD_H #include <game/client/component.h> diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp index b95d66e0..79117d30 100644 --- a/src/game/client/components/effects.cpp +++ b/src/game/client/components/effects.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/demo.h> #include <game/generated/client_data.h> diff --git a/src/game/client/components/effects.h b/src/game/client/components/effects.h index e8345500..494c5137 100644 --- a/src/game/client/components/effects.h +++ b/src/game/client/components/effects.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_EFFECTS_H #define GAME_CLIENT_COMPONENTS_EFFECTS_H #include <game/client/component.h> diff --git a/src/game/client/components/emoticon.cpp b/src/game/client/components/emoticon.cpp index 0f59001d..4500f418 100644 --- a/src/game/client/components/emoticon.cpp +++ b/src/game/client/components/emoticon.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/shared/config.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/emoticon.h b/src/game/client/components/emoticon.h index 580c8736..add6c9b9 100644 --- a/src/game/client/components/emoticon.h +++ b/src/game/client/components/emoticon.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_EMOTICON_H #define GAME_CLIENT_COMPONENTS_EMOTICON_H #include <base/vmath.h> diff --git a/src/game/client/components/flow.cpp b/src/game/client/components/flow.cpp index d2ba704c..824687c0 100644 --- a/src/game/client/components/flow.cpp +++ b/src/game/client/components/flow.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <game/mapitems.h> #include <game/layers.h> diff --git a/src/game/client/components/flow.h b/src/game/client/components/flow.h index e8134797..3785ab56 100644 --- a/src/game/client/components/flow.h +++ b/src/game/client/components/flow.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_FLOW_H #define GAME_CLIENT_COMPONENTS_FLOW_H #include <base/vmath.h> diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index 662a7124..239bcd17 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/textrender.h> #include <engine/shared/config.h> diff --git a/src/game/client/components/hud.h b/src/game/client/components/hud.h index 50f6b3b1..f1f3dc0a 100644 --- a/src/game/client/components/hud.h +++ b/src/game/client/components/hud.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_HUD_H #define GAME_CLIENT_COMPONENTS_HUD_H #include <game/client/component.h> diff --git a/src/game/client/components/items.cpp b/src/game/client/components/items.cpp index a039717e..9d2d27c0 100644 --- a/src/game/client/components/items.cpp +++ b/src/game/client/components/items.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/demo.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/items.h b/src/game/client/components/items.h index e4525546..444d0209 100644 --- a/src/game/client/components/items.h +++ b/src/game/client/components/items.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_ITEMS_H #define GAME_CLIENT_COMPONENTS_ITEMS_H #include <game/client/component.h> diff --git a/src/game/client/components/killmessages.cpp b/src/game/client/components/killmessages.cpp index a3dc3b9c..5ca40405 100644 --- a/src/game/client/components/killmessages.cpp +++ b/src/game/client/components/killmessages.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/textrender.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/killmessages.h b/src/game/client/components/killmessages.h index b4954e22..8bf93758 100644 --- a/src/game/client/components/killmessages.h +++ b/src/game/client/components/killmessages.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_KILLMESSAGES_H #define GAME_CLIENT_COMPONENTS_KILLMESSAGES_H #include <game/client/component.h> diff --git a/src/game/client/components/mapimages.cpp b/src/game/client/components/mapimages.cpp index 8870c5c6..2a9cecd4 100644 --- a/src/game/client/components/mapimages.cpp +++ b/src/game/client/components/mapimages.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/map.h> #include <engine/storage.h> diff --git a/src/game/client/components/mapimages.h b/src/game/client/components/mapimages.h index 2ef5fc32..2aaa51fc 100644 --- a/src/game/client/components/mapimages.h +++ b/src/game/client/components/mapimages.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_MAPIMAGES_H #define GAME_CLIENT_COMPONENTS_MAPIMAGES_H #include <game/client/component.h> diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index 5d2e85bd..b882726d 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/keys.h> #include <engine/demo.h> diff --git a/src/game/client/components/maplayers.h b/src/game/client/components/maplayers.h index 9f70d9cb..ac78bebf 100644 --- a/src/game/client/components/maplayers.h +++ b/src/game/client/components/maplayers.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_MAPLAYERS_H #define GAME_CLIENT_COMPONENTS_MAPLAYERS_H #include <game/client/component.h> diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 67010c91..46fdeee7 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <math.h> #include <base/system.h> diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h index 9b7647b1..0c6686cd 100644 --- a/src/game/client/components/menus.h +++ b/src/game/client/components/menus.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_MENUS_H #define GAME_CLIENT_COMPONENTS_MENUS_H diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 32f16daf..8b8adeba 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/serverbrowser.h> #include <engine/textrender.h> #include <engine/keys.h> diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index 25ab0240..4918fcfe 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index fcec7e5b..eacabeba 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <time.h> #include <base/math.h> diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index fc5f01f1..3c134cce 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> diff --git a/src/game/client/components/motd.cpp b/src/game/client/components/motd.cpp index 5905d52e..96347933 100644 --- a/src/game/client/components/motd.cpp +++ b/src/game/client/components/motd.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/motd.h b/src/game/client/components/motd.h index 41e15b8c..e2240fa2 100644 --- a/src/game/client/components/motd.h +++ b/src/game/client/components/motd.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_MOTD_H #define GAME_CLIENT_COMPONENTS_MOTD_H #include <game/client/component.h> diff --git a/src/game/client/components/nameplates.cpp b/src/game/client/components/nameplates.cpp index da114bbb..1efd8702 100644 --- a/src/game/client/components/nameplates.cpp +++ b/src/game/client/components/nameplates.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/textrender.h> #include <engine/shared/config.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/nameplates.h b/src/game/client/components/nameplates.h index 2c4ae6a7..a3516a0c 100644 --- a/src/game/client/components/nameplates.h +++ b/src/game/client/components/nameplates.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_NAMEPLATES_H #define GAME_CLIENT_COMPONENTS_NAMEPLATES_H #include <game/client/component.h> diff --git a/src/game/client/components/particles.cpp b/src/game/client/components/particles.cpp index 479ac7ba..7aa8771c 100644 --- a/src/game/client/components/particles.cpp +++ b/src/game/client/components/particles.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> #include <engine/graphics.h> #include <engine/demo.h> diff --git a/src/game/client/components/particles.h b/src/game/client/components/particles.h index af9a9203..641ec261 100644 --- a/src/game/client/components/particles.h +++ b/src/game/client/components/particles.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_PARTICLES_H #define GAME_CLIENT_COMPONENTS_PARTICLES_H #include <base/vmath.h> diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index 90a6b594..d1fe2aed 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/demo.h> #include <engine/graphics.h> #include <engine/shared/config.h> diff --git a/src/game/client/components/players.h b/src/game/client/components/players.h index 8d24ea91..34cebd90 100644 --- a/src/game/client/components/players.h +++ b/src/game/client/components/players.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_PLAYERS_H #define GAME_CLIENT_COMPONENTS_PLAYERS_H #include <game/client/component.h> diff --git a/src/game/client/components/scoreboard.cpp b/src/game/client/components/scoreboard.cpp index 0f91a0df..5b17388e 100644 --- a/src/game/client/components/scoreboard.cpp +++ b/src/game/client/components/scoreboard.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/demo.h> #include <engine/graphics.h> #include <engine/textrender.h> diff --git a/src/game/client/components/scoreboard.h b/src/game/client/components/scoreboard.h index 871b34fd..64d6ad0e 100644 --- a/src/game/client/components/scoreboard.h +++ b/src/game/client/components/scoreboard.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_SCOREBOARD_H #define GAME_CLIENT_COMPONENTS_SCOREBOARD_H #include <game/client/component.h> diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp index 52c79220..638baeae 100644 --- a/src/game/client/components/skins.cpp +++ b/src/game/client/components/skins.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <math.h> #include <base/system.h> diff --git a/src/game/client/components/skins.h b/src/game/client/components/skins.h index 9568e793..519f2e73 100644 --- a/src/game/client/components/skins.h +++ b/src/game/client/components/skins.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_SKINS_H #define GAME_CLIENT_COMPONENTS_SKINS_H #include <base/vmath.h> diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp index c20a699d..d631a330 100644 --- a/src/game/client/components/sounds.cpp +++ b/src/game/client/components/sounds.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/sound.h> #include <engine/shared/config.h> #include <game/generated/client_data.h> diff --git a/src/game/client/components/sounds.h b/src/game/client/components/sounds.h index ce74b85e..62fee72a 100644 --- a/src/game/client/components/sounds.h +++ b/src/game/client/components/sounds.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_SOUNDS_H #define GAME_CLIENT_COMPONENTS_SOUNDS_H #include <game/client/component.h> diff --git a/src/game/client/components/voting.cpp b/src/game/client/components/voting.cpp index 59f6d934..4ddd6318 100644 --- a/src/game/client/components/voting.cpp +++ b/src/game/client/components/voting.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <game/generated/protocol.h> diff --git a/src/game/client/components/voting.h b/src/game/client/components/voting.h index ff982640..60631107 100644 --- a/src/game/client/components/voting.h +++ b/src/game/client/components/voting.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_COMPONENTS_VOTING_H #define GAME_CLIENT_COMPONENTS_VOTING_H #include <game/client/component.h> diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 26de650e..5dea0876 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/graphics.h> #include <engine/textrender.h> #include <engine/sound.h> diff --git a/src/game/client/gameclient.h b/src/game/client/gameclient.h index be46c678..d60fef2a 100644 --- a/src/game/client/gameclient.h +++ b/src/game/client/gameclient.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_GAMECLIENT_H #define GAME_CLIENT_GAMECLIENT_H diff --git a/src/game/client/lineinput.cpp b/src/game/client/lineinput.cpp index f1159caf..b5d35ef8 100644 --- a/src/game/client/lineinput.cpp +++ b/src/game/client/lineinput.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/keys.h> #include "lineinput.h" diff --git a/src/game/client/lineinput.h b/src/game/client/lineinput.h index 71612b99..83614a2e 100644 --- a/src/game/client/lineinput.h +++ b/src/game/client/lineinput.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_LINEINPUT_H #define GAME_CLIENT_LINEINPUT_H diff --git a/src/game/client/render.cpp b/src/game/client/render.cpp index 2b773112..68d62ac5 100644 --- a/src/game/client/render.cpp +++ b/src/game/client/render.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <math.h> #include <base/math.h> diff --git a/src/game/client/render.h b/src/game/client/render.h index 6d7c46a3..fe8d2dd6 100644 --- a/src/game/client/render.h +++ b/src/game/client/render.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_RENDER_H #define GAME_CLIENT_RENDER_H diff --git a/src/game/client/render_map.cpp b/src/game/client/render_map.cpp index 1af41f99..bffc4c2d 100644 --- a/src/game/client/render_map.cpp +++ b/src/game/client/render_map.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <math.h> #include <base/math.h> #include <engine/graphics.h> diff --git a/src/game/client/ui.cpp b/src/game/client/ui.cpp index 0759d0c1..3b323e56 100644 --- a/src/game/client/ui.cpp +++ b/src/game/client/ui.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <engine/shared/config.h> diff --git a/src/game/client/ui.h b/src/game/client/ui.h index e88b0e39..477799f7 100644 --- a/src/game/client/ui.h +++ b/src/game/client/ui.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_CLIENT_UI_H #define GAME_CLIENT_UI_H diff --git a/src/game/collision.cpp b/src/game/collision.cpp index f114fd06..4ffd7b9d 100644 --- a/src/game/collision.cpp +++ b/src/game/collision.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <base/math.h> #include <base/vmath.h> diff --git a/src/game/collision.h b/src/game/collision.h index 66603890..def7cd47 100644 --- a/src/game/collision.h +++ b/src/game/collision.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_COLLISION_H #define GAME_COLLISION_H diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp index 8beb6339..fc929eb5 100644 --- a/src/game/editor/ed_editor.cpp +++ b/src/game/editor/ed_editor.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> diff --git a/src/game/editor/ed_editor.h b/src/game/editor/ed_editor.h index 6ff9e6c8..38532392 100644 --- a/src/game/editor/ed_editor.h +++ b/src/game/editor/ed_editor.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_EDITOR_ED_EDITOR_H #define GAME_EDITOR_ED_EDITOR_H diff --git a/src/game/editor/ed_io.cpp b/src/game/editor/ed_io.cpp index 30fe4c0b..cb914ad9 100644 --- a/src/game/editor/ed_io.cpp +++ b/src/game/editor/ed_io.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/client.h> #include <engine/console.h> #include <engine/graphics.h> diff --git a/src/game/editor/ed_layer_game.cpp b/src/game/editor/ed_layer_game.cpp index 82a9cb1d..cf48845e 100644 --- a/src/game/editor/ed_layer_game.cpp +++ b/src/game/editor/ed_layer_game.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "ed_editor.h" diff --git a/src/game/editor/ed_layer_quads.cpp b/src/game/editor/ed_layer_quads.cpp index 83fd4392..98f50b9e 100644 --- a/src/game/editor/ed_layer_quads.cpp +++ b/src/game/editor/ed_layer_quads.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> #include <engine/console.h> diff --git a/src/game/editor/ed_layer_tiles.cpp b/src/game/editor/ed_layer_tiles.cpp index ae3e28e5..5707587e 100644 --- a/src/game/editor/ed_layer_tiles.cpp +++ b/src/game/editor/ed_layer_tiles.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/math.h> #include <engine/graphics.h> diff --git a/src/game/editor/ed_popups.cpp b/src/game/editor/ed_popups.cpp index 3d153222..2054e67f 100644 --- a/src/game/editor/ed_popups.cpp +++ b/src/game/editor/ed_popups.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/console.h> #include <engine/graphics.h> #include <engine/input.h> diff --git a/src/game/gamecore.cpp b/src/game/gamecore.cpp index f5aa18cf..c3c29537 100644 --- a/src/game/gamecore.cpp +++ b/src/game/gamecore.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "gamecore.h" const char *CTuningParams::m_apNames[] = diff --git a/src/game/gamecore.h b/src/game/gamecore.h index 816e1771..43456c90 100644 --- a/src/game/gamecore.h +++ b/src/game/gamecore.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_GAMECORE_H #define GAME_GAMECORE_H diff --git a/src/game/layers.cpp b/src/game/layers.cpp index e99befd2..c6ab0553 100644 --- a/src/game/layers.cpp +++ b/src/game/layers.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "layers.h" CLayers::CLayers() diff --git a/src/game/layers.h b/src/game/layers.h index 198fe695..3f8eacaa 100644 --- a/src/game/layers.h +++ b/src/game/layers.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_LAYERS_H #define GAME_LAYERS_H diff --git a/src/game/localization.cpp b/src/game/localization.cpp index 536a4fce..26db48ca 100644 --- a/src/game/localization.cpp +++ b/src/game/localization.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "localization.h" #include <base/tl/algorithm.h> diff --git a/src/game/localization.h b/src/game/localization.h index c84075e2..277d637e 100644 --- a/src/game/localization.h +++ b/src/game/localization.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_LOCALIZATION_H #define GAME_LOCALIZATION_H #include <base/tl/string.h> diff --git a/src/game/mapitems.h b/src/game/mapitems.h index 3c309561..31f7299f 100644 --- a/src/game/mapitems.h +++ b/src/game/mapitems.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_MAPITEMS_H #define GAME_MAPITEMS_H diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index ef60cd4c..581b0357 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <new> #include <engine/shared/config.h> #include <game/server/gamecontext.h> diff --git a/src/game/server/entities/character.h b/src/game/server/entities/character.h index bea0c002..6346570f 100644 --- a/src/game/server/entities/character.h +++ b/src/game/server/entities/character.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_CHARACTER_H #define GAME_SERVER_ENTITIES_CHARACTER_H diff --git a/src/game/server/entities/flag.cpp b/src/game/server/entities/flag.cpp index 4d2e1612..e155f848 100644 --- a/src/game/server/entities/flag.cpp +++ b/src/game/server/entities/flag.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/server/gamecontext.h> #include "flag.h" diff --git a/src/game/server/entities/flag.h b/src/game/server/entities/flag.h index 1406d982..89f5e2c5 100644 --- a/src/game/server/entities/flag.h +++ b/src/game/server/entities/flag.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_FLAG_H #define GAME_SERVER_ENTITIES_FLAG_H diff --git a/src/game/server/entities/laser.cpp b/src/game/server/entities/laser.cpp index 6bc26074..1c598e6b 100644 --- a/src/game/server/entities/laser.cpp +++ b/src/game/server/entities/laser.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/generated/protocol.h> #include <game/server/gamecontext.h> #include "laser.h" diff --git a/src/game/server/entities/laser.h b/src/game/server/entities/laser.h index 040cfb4c..91ba5df6 100644 --- a/src/game/server/entities/laser.h +++ b/src/game/server/entities/laser.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_LASER_H #define GAME_SERVER_ENTITIES_LASER_H diff --git a/src/game/server/entities/pickup.cpp b/src/game/server/entities/pickup.cpp index 020b4c60..87be87e7 100644 --- a/src/game/server/entities/pickup.cpp +++ b/src/game/server/entities/pickup.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/generated/protocol.h> #include <game/server/gamecontext.h> #include "pickup.h" diff --git a/src/game/server/entities/pickup.h b/src/game/server/entities/pickup.h index c076464c..47a8ed6f 100644 --- a/src/game/server/entities/pickup.h +++ b/src/game/server/entities/pickup.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_PICKUP_H #define GAME_SERVER_ENTITIES_PICKUP_H diff --git a/src/game/server/entities/projectile.cpp b/src/game/server/entities/projectile.cpp index 18652ba1..f45fe99d 100644 --- a/src/game/server/entities/projectile.cpp +++ b/src/game/server/entities/projectile.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/generated/protocol.h> #include <game/server/gamecontext.h> #include "projectile.h" diff --git a/src/game/server/entities/projectile.h b/src/game/server/entities/projectile.h index 87f4f6c3..5e534066 100644 --- a/src/game/server/entities/projectile.h +++ b/src/game/server/entities/projectile.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITIES_PROJECTILE_H #define GAME_SERVER_ENTITIES_PROJECTILE_H diff --git a/src/game/server/entity.cpp b/src/game/server/entity.cpp index d17c3fab..1f37d167 100644 --- a/src/game/server/entity.cpp +++ b/src/game/server/entity.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "entity.h" #include "gamecontext.h" diff --git a/src/game/server/entity.h b/src/game/server/entity.h index b7fd3d94..b088864d 100644 --- a/src/game/server/entity.h +++ b/src/game/server/entity.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_ENTITY_H #define GAME_SERVER_ENTITY_H diff --git a/src/game/server/eventhandler.cpp b/src/game/server/eventhandler.cpp index 48b6689e..25eddba2 100644 --- a/src/game/server/eventhandler.cpp +++ b/src/game/server/eventhandler.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "eventhandler.h" #include "gamecontext.h" diff --git a/src/game/server/eventhandler.h b/src/game/server/eventhandler.h index 3833efe0..ea9fcb15 100644 --- a/src/game/server/eventhandler.h +++ b/src/game/server/eventhandler.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_EVENTHANDLER_H #define GAME_SERVER_EVENTHANDLER_H diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index c09beb20..0cf9bc58 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <new> #include <base/math.h> #include <engine/shared/config.h> diff --git a/src/game/server/gamecontext.h b/src/game/server/gamecontext.h index d55203e7..f2326af8 100644 --- a/src/game/server/gamecontext.h +++ b/src/game/server/gamecontext.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMECONTEXT_H #define GAME_SERVER_GAMECONTEXT_H diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 1883c2f7..f9b797e7 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <engine/shared/config.h> #include <game/mapitems.h> diff --git a/src/game/server/gamecontroller.h b/src/game/server/gamecontroller.h index 0624dcab..2ff6acd3 100644 --- a/src/game/server/gamecontroller.h +++ b/src/game/server/gamecontroller.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMECONTROLLER_H #define GAME_SERVER_GAMECONTROLLER_H diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index 2c348df2..ad9f8e89 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/mapitems.h> #include <game/server/entities/character.h> #include <game/server/entities/flag.h> diff --git a/src/game/server/gamemodes/ctf.h b/src/game/server/gamemodes/ctf.h index f50509be..ffe0baba 100644 --- a/src/game/server/gamemodes/ctf.h +++ b/src/game/server/gamemodes/ctf.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_CTF_H #define GAME_SERVER_GAMEMODES_CTF_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gamemodes/dm.cpp b/src/game/server/gamemodes/dm.cpp index 173ef5fd..d2b69b43 100644 --- a/src/game/server/gamemodes/dm.cpp +++ b/src/game/server/gamemodes/dm.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "dm.h" diff --git a/src/game/server/gamemodes/dm.h b/src/game/server/gamemodes/dm.h index f2854680..e88fad0d 100644 --- a/src/game/server/gamemodes/dm.h +++ b/src/game/server/gamemodes/dm.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_DM_H #define GAME_SERVER_GAMEMODES_DM_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gamemodes/mod.cpp b/src/game/server/gamemodes/mod.cpp index 9213fefc..ecf06e48 100644 --- a/src/game/server/gamemodes/mod.cpp +++ b/src/game/server/gamemodes/mod.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "mod.h" CGameControllerMOD::CGameControllerMOD(class CGameContext *pGameServer) diff --git a/src/game/server/gamemodes/mod.h b/src/game/server/gamemodes/mod.h index 2c4b4b0d..847d35f3 100644 --- a/src/game/server/gamemodes/mod.h +++ b/src/game/server/gamemodes/mod.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_MOD_H #define GAME_SERVER_GAMEMODES_MOD_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gamemodes/tdm.cpp b/src/game/server/gamemodes/tdm.cpp index b54e3ac0..581fca2f 100644 --- a/src/game/server/gamemodes/tdm.cpp +++ b/src/game/server/gamemodes/tdm.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <game/server/entities/character.h> #include <game/server/player.h> #include "tdm.h" diff --git a/src/game/server/gamemodes/tdm.h b/src/game/server/gamemodes/tdm.h index 2d149456..806e799a 100644 --- a/src/game/server/gamemodes/tdm.h +++ b/src/game/server/gamemodes/tdm.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEMODES_TDM_H #define GAME_SERVER_GAMEMODES_TDM_H #include <game/server/gamecontroller.h> diff --git a/src/game/server/gameworld.cpp b/src/game/server/gameworld.cpp index 42c19487..6a66d526 100644 --- a/src/game/server/gameworld.cpp +++ b/src/game/server/gameworld.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "gameworld.h" #include "entity.h" diff --git a/src/game/server/gameworld.h b/src/game/server/gameworld.h index 2d1cc4be..86ac6a0c 100644 --- a/src/game/server/gameworld.h +++ b/src/game/server/gameworld.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_GAMEWORLD_H #define GAME_SERVER_GAMEWORLD_H diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 6408707d..e76c5e56 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <new> #include "player.h" diff --git a/src/game/server/player.h b/src/game/server/player.h index 7aab0b6e..c4c413fc 100644 --- a/src/game/server/player.h +++ b/src/game/server/player.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_SERVER_PLAYER_H #define GAME_SERVER_PLAYER_H diff --git a/src/game/tuning.h b/src/game/tuning.h index b336fcb3..5bdb576e 100644 --- a/src/game/tuning.h +++ b/src/game/tuning.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_TUNING_H #define GAME_TUNING_H #undef GAME_TUNING_H // this file will be included several times diff --git a/src/game/variables.h b/src/game/variables.h index 28efad48..f2e00a14 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_VARIABLES_H #define GAME_VARIABLES_H #undef GAME_VARIABLES_H // this file will be included several times diff --git a/src/game/version.h b/src/game/version.h index 534a5dd2..5508f942 100644 --- a/src/game/version.h +++ b/src/game/version.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_VERSION_H #define GAME_VERSION_H #include "generated/nethash.c" diff --git a/src/mastersrv/mastersrv.cpp b/src/mastersrv/mastersrv.cpp index 8e838086..74398898 100644 --- a/src/mastersrv/mastersrv.cpp +++ b/src/mastersrv/mastersrv.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <engine/shared/network.h> diff --git a/src/mastersrv/mastersrv.h b/src/mastersrv/mastersrv.h index 50fea646..8cd5adc8 100644 --- a/src/mastersrv/mastersrv.h +++ b/src/mastersrv/mastersrv.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef MASTERSRV_MASTERSRV_H #define MASTERSRV_MASTERSRV_H static const int MASTERSERVER_PORT = 8300; diff --git a/src/tools/crapnet.cpp b/src/tools/crapnet.cpp index e05cc237..5d0939ac 100644 --- a/src/tools/crapnet.cpp +++ b/src/tools/crapnet.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <cstdlib> diff --git a/src/tools/dilate.c b/src/tools/dilate.c index a8b28fc4..27c32ed2 100644 --- a/src/tools/dilate.c +++ b/src/tools/dilate.c @@ -1,4 +1,5 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "./engine/external/pnglite/pnglite.c" diff --git a/src/tools/fake_server.cpp b/src/tools/fake_server.cpp index 9442c7ba..93a0a75e 100644 --- a/src/tools/fake_server.cpp +++ b/src/tools/fake_server.cpp @@ -1,4 +1,5 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <stdlib.h> //rand #include <base/system.h> #include <engine/shared/config.h> diff --git a/src/tools/map_resave.cpp b/src/tools/map_resave.cpp index fd2fecfa..f7d6e18d 100644 --- a/src/tools/map_resave.cpp +++ b/src/tools/map_resave.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <engine/shared/datafile.h> #include <engine/storage.h> diff --git a/src/tools/packetgen.c b/src/tools/packetgen.c index 0911c749..d8b70dbc 100644 --- a/src/tools/packetgen.c +++ b/src/tools/packetgen.c @@ -1,4 +1,5 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> enum { NUM_SOCKETS = 64 }; diff --git a/src/tools/tileset_borderfix.c b/src/tools/tileset_borderfix.c index 90e512eb..a4e6f73e 100644 --- a/src/tools/tileset_borderfix.c +++ b/src/tools/tileset_borderfix.c @@ -1,4 +1,5 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include "./engine/external/pnglite/pnglite.c" diff --git a/src/versionsrv/versionsrv.cpp b/src/versionsrv/versionsrv.cpp index 83e1a9d1..1ca3835f 100644 --- a/src/versionsrv/versionsrv.cpp +++ b/src/versionsrv/versionsrv.cpp @@ -1,4 +1,5 @@ -// copyright (c) 2007 magnus auvinen, see licence.txt for more info +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #include <base/system.h> #include <engine/shared/network.h> diff --git a/src/versionsrv/versionsrv.h b/src/versionsrv/versionsrv.h index e771bd3c..f3b9bc57 100644 --- a/src/versionsrv/versionsrv.h +++ b/src/versionsrv/versionsrv.h @@ -1,3 +1,5 @@ +/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ +/* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef VERSIONSRV_VERSIONSRV_H #define VERSIONSRV_VERSIONSRV_H static const int VERSIONSRV_PORT = 8302; |