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authorChoupom <andycootlapin@hotmail.fr>2011-04-17 22:13:28 +0200
committeroy <Tom_Adams@web.de>2011-05-03 18:13:12 +0200
commit8e773a55add8f01aff80d770d99ae51705c3208a (patch)
tree0e0e98c0636fd6370cce3b7257886e0770e500fa
parent7b87cfa68a79117e5e3f8ad82a0c830693d18337 (diff)
downloadzcatch-8e773a55add8f01aff80d770d99ae51705c3208a.tar.gz
zcatch-8e773a55add8f01aff80d770d99ae51705c3208a.zip
show tee pos and vel in tiles in debug hud
-rw-r--r--src/game/client/components/debughud.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/client/components/debughud.cpp b/src/game/client/components/debughud.cpp
index 7145705c..6adc61b2 100644
--- a/src/game/client/components/debughud.cpp
+++ b/src/game/client/components/debughud.cpp
@@ -42,11 +42,11 @@ void CDebugHud::RenderNetCorrections()
 
 	x = Width-10.0f;
 	char aBuf[128];
-	str_format(aBuf, sizeof(aBuf), "%.0f", Velspeed);
+	str_format(aBuf, sizeof(aBuf), "%.0f", Velspeed/32);
 	float w = TextRender()->TextWidth(0, Fontsize, aBuf, -1);
 	TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
 	y += LineHeight;
-	str_format(aBuf, sizeof(aBuf), "%.0f", Velspeed*Ramp);
+	str_format(aBuf, sizeof(aBuf), "%.0f", Velspeed/32*Ramp);
 	w = TextRender()->TextWidth(0, Fontsize, aBuf, -1);
 	TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
 	y += LineHeight;
@@ -54,11 +54,11 @@ void CDebugHud::RenderNetCorrections()
 	w = TextRender()->TextWidth(0, Fontsize, aBuf, -1);
 	TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
 	y += 2*LineHeight;
-	str_format(aBuf, sizeof(aBuf), "%d", m_pClient->m_Snap.m_pLocalCharacter->m_X);
+	str_format(aBuf, sizeof(aBuf), "%d", m_pClient->m_Snap.m_pLocalCharacter->m_X/32);
 	w = TextRender()->TextWidth(0, Fontsize, aBuf, -1);
 	TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
 	y += LineHeight;
-	str_format(aBuf, sizeof(aBuf), "%d", m_pClient->m_Snap.m_pLocalCharacter->m_Y);
+	str_format(aBuf, sizeof(aBuf), "%d", m_pClient->m_Snap.m_pLocalCharacter->m_Y/32);
 	w = TextRender()->TextWidth(0, Fontsize, aBuf, -1);
 	TextRender()->Text(0, x-w, y, Fontsize, aBuf, -1);
 	y += 2*LineHeight;